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File indexing completed on 2025-02-23 09:22:44
0001 // 0002 // ******************************************************************** 0003 // * License and Disclaimer * 0004 // * * 0005 // * The Geant4 software is copyright of the Copyright Holders of * 0006 // * the Geant4 Collaboration. It is provided under the terms and * 0007 // * conditions of the Geant4 Software License, included in the file * 0008 // * LICENSE and available at http://cern.ch/geant4/license . These * 0009 // * include a list of copyright holders. * 0010 // * * 0011 // * Neither the authors of this software system, nor their employing * 0012 // * institutes,nor the agencies providing financial support for this * 0013 // * work make any representation or warranty, express or implied, * 0014 // * regarding this software system or assume any liability for its * 0015 // * use. Please see the license in the file LICENSE and URL above * 0016 // * for the full disclaimer and the limitation of liability. * 0017 // * * 0018 // * This code implementation is the result of the scientific and * 0019 // * technical work of the GEANT4 collaboration. * 0020 // * By using, copying, modifying or distributing the software (or * 0021 // * any work based on the software) you agree to acknowledge its * 0022 // * use in resulting scientific publications, and indicate your * 0023 // * acceptance of all terms of the Geant4 Software license. * 0024 // ******************************************************************** 0025 // 0026 /// \file runAndEvent/RE04/src/RE04PrimaryGeneratorAction.cc 0027 /// \brief Implementation of the RE04PrimaryGeneratorAction class 0028 // 0029 // 0030 #include "RE04PrimaryGeneratorAction.hh" 0031 0032 #include "G4Event.hh" 0033 #include "G4ParticleDefinition.hh" 0034 #include "G4ParticleGun.hh" 0035 #include "G4ParticleTable.hh" 0036 #include "G4SystemOfUnits.hh" 0037 #include "Randomize.hh" 0038 0039 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 0040 RE04PrimaryGeneratorAction::RE04PrimaryGeneratorAction() 0041 : G4VUserPrimaryGeneratorAction(), fParticleGun(0) 0042 { 0043 G4int n_particle = 1; 0044 fParticleGun = new G4ParticleGun(n_particle); 0045 0046 // default particle kinematic 0047 G4ParticleTable* particleTable = G4ParticleTable::GetParticleTable(); 0048 G4String particleName; 0049 G4ParticleDefinition* particle = particleTable->FindParticle(particleName = "mu-"); 0050 fParticleGun->SetParticleDefinition(particle); 0051 fParticleGun->SetParticleMomentumDirection(G4ThreeVector(1., 0., 0.)); 0052 fParticleGun->SetParticlePosition(G4ThreeVector(-75. * cm, 0., 0.)); 0053 fParticleGun->SetParticleEnergy(10. * GeV); 0054 } 0055 0056 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 0057 RE04PrimaryGeneratorAction::~RE04PrimaryGeneratorAction() 0058 { 0059 delete fParticleGun; 0060 } 0061 0062 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 0063 void RE04PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent) 0064 { 0065 G4double y = 96.0 * cm * (G4UniformRand() - 0.5); 0066 fParticleGun->SetParticlePosition(G4ThreeVector(-75. * cm, y, 0.)); 0067 fParticleGun->GeneratePrimaryVertex(anEvent); 0068 }
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