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0001 //
0002 // ********************************************************************
0003 // * License and Disclaimer                                           *
0004 // *                                                                  *
0005 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
0006 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
0007 // * conditions of the Geant4 Software License,  included in the file *
0008 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
0009 // * include a list of copyright holders.                             *
0010 // *                                                                  *
0011 // * Neither the authors of this software system, nor their employing *
0012 // * institutes,nor the agencies providing financial support for this *
0013 // * work  make  any representation or  warranty, express or implied, *
0014 // * regarding  this  software system or assume any liability for its *
0015 // * use.  Please see the license in the file  LICENSE  and URL above *
0016 // * for the full disclaimer and the limitation of liability.         *
0017 // *                                                                  *
0018 // * This  code  implementation is the result of  the  scientific and *
0019 // * technical work of the GEANT4 collaboration.                      *
0020 // * By using,  copying,  modifying or  distributing the software (or *
0021 // * any work based  on the software)  you  agree  to acknowledge its *
0022 // * use  in  resulting  scientific  publications,  and indicate your *
0023 // * acceptance of all terms of the Geant4 Software license.          *
0024 // ********************************************************************
0025 //
0026 /// \file runAndEvent/RE03/src/RE03DetectorConstruction.cc
0027 /// \brief Implementation of the RE03DetectorConstruction class
0028 //
0029 //
0030 
0031 #include "RE03DetectorConstruction.hh"
0032 
0033 #include "G4Box.hh"
0034 #include "G4Colour.hh"
0035 #include "G4LogicalVolume.hh"
0036 #include "G4Material.hh"
0037 #include "G4MultiFunctionalDetector.hh"
0038 #include "G4NistManager.hh"
0039 #include "G4PSEnergyDeposit.hh"
0040 #include "G4PSNofStep.hh"
0041 #include "G4PSTrackLength.hh"
0042 #include "G4PVPlacement.hh"
0043 #include "G4SDManager.hh"
0044 #include "G4SDParticleFilter.hh"
0045 #include "G4SystemOfUnits.hh"
0046 #include "G4VPrimitiveScorer.hh"
0047 #include "G4VisAttributes.hh"
0048 #include "G4ios.hh"
0049 
0050 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
0051 RE03DetectorConstruction::RE03DetectorConstruction()
0052   : G4VUserDetectorConstruction(),
0053     fAir(0),
0054     fWater(0),
0055     fWorldPhys(0),
0056     fPhantomPhys(0),
0057     fConstructed(false)
0058 {
0059   ;
0060 }
0061 
0062 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
0063 RE03DetectorConstruction::~RE03DetectorConstruction()
0064 {
0065   ;
0066 }
0067 
0068 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
0069 G4VPhysicalVolume* RE03DetectorConstruction::Construct()
0070 {
0071   if (!fConstructed) {
0072     fConstructed = true;
0073     DefineMaterials();
0074     SetupGeometry();
0075   }
0076   return fWorldPhys;
0077 }
0078 
0079 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
0080 void RE03DetectorConstruction::DefineMaterials()
0081 {
0082   //-------- NIST Materials -----------------------------------------------
0083   //  Material Information imported from NIST database.
0084   G4NistManager* NISTman = G4NistManager::Instance();
0085   fWater = NISTman->FindOrBuildMaterial("G4_WATER");
0086   fAir = NISTman->FindOrBuildMaterial("G4_AIR");
0087 }
0088 
0089 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
0090 void RE03DetectorConstruction::SetupGeometry()
0091 {
0092   //
0093   // World
0094   //
0095   G4VSolid* worldSolid = new G4Box("World", 2. * m, 2. * m, 2. * m);
0096   G4LogicalVolume* worldLogical = new G4LogicalVolume(worldSolid, fAir, "World");
0097   fWorldPhys = new G4PVPlacement(0, G4ThreeVector(), worldLogical, "World", 0, false, 0);
0098 
0099   //
0100   // Phantom
0101   //
0102   G4VSolid* phantomSolid = new G4Box("Calor", 1. * m, 1. * m, 1. * m);
0103   G4LogicalVolume* phantomLogical = new G4LogicalVolume(phantomSolid, fWater, "Phantom");
0104   fPhantomPhys =
0105     new G4PVPlacement(0, G4ThreeVector(), phantomLogical, "Phantom", worldLogical, false, 0);
0106   //
0107   // Visualization attributes
0108   //
0109   // worldLogical->SetVisAttributes(G4VisAttributes::GetInvisible());
0110   G4VisAttributes* simpleBoxVisAtt = new G4VisAttributes(G4Colour(1.0, 1.0, 1.0));
0111   simpleBoxVisAtt->SetVisibility(true);
0112   phantomLogical->SetVisAttributes(simpleBoxVisAtt);
0113 }
0114 
0115 void RE03DetectorConstruction::ConstructSDandField()
0116 {
0117   ;
0118 }