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File indexing completed on 2026-09-15 08:29:51
0001 // 0002 // ******************************************************************** 0003 // * License and Disclaimer * 0004 // * * 0005 // * The Geant4 software is copyright of the Copyright Holders of * 0006 // * the Geant4 Collaboration. It is provided under the terms and * 0007 // * conditions of the Geant4 Software License, included in the file * 0008 // * LICENSE and available at http://cern.ch/geant4/license . These * 0009 // * include a list of copyright holders. * 0010 // * * 0011 // * Neither the authors of this software system, nor their employing * 0012 // * institutes,nor the agencies providing financial support for this * 0013 // * work make any representation or warranty, express or implied, * 0014 // * regarding this software system or assume any liability for its * 0015 // * use. Please see the license in the file LICENSE and URL above * 0016 // * for the full disclaimer and the limitation of liability. * 0017 // * * 0018 // * This code implementation is the result of the scientific and * 0019 // * technical work of the GEANT4 collaboration. * 0020 // * By using, copying, modifying or distributing the software (or * 0021 // * any work based on the software) you agree to acknowledge its * 0022 // * use in resulting scientific publications, and indicate your * 0023 // * acceptance of all terms of the Geant4 Software license. * 0024 // ******************************************************************** 0025 // 0026 /// \file RE02NestedPhantomParameterisation.cc 0027 /// \brief Implementation of the RE02NestedPhantomParameterisation class 0028 0029 #include "RE02NestedPhantomParameterisation.hh" 0030 0031 #include "G4Box.hh" 0032 #include "G4LogicalVolume.hh" 0033 #include "G4Material.hh" 0034 #include "G4ThreeVector.hh" 0035 #include "G4VPhysicalVolume.hh" 0036 #include "G4VTouchable.hh" 0037 0038 //======================================================================= 0039 // (RE02NestedPhantomParameterisation) 0040 // 0041 // (Description) 0042 // Class for nested parameterisation. 0043 // This parameterisation handles material and transfomation of voxles. 0044 // 0045 // T.Aso Created. Nov.2007. 0046 // 0047 //////////////////////////////////////////////////////////////////// 0048 0049 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 0050 RE02NestedPhantomParameterisation ::RE02NestedPhantomParameterisation( 0051 const G4ThreeVector& voxelSize, G4int nz, std::vector<G4Material*>& mat) 0052 : G4VNestedParameterisation(), 0053 fdX(voxelSize.x()), 0054 fdY(voxelSize.y()), 0055 fdZ(voxelSize.z()), 0056 fNz(nz), 0057 fMat(mat) 0058 { 0059 // Position of voxels. 0060 // x and y positions are already defined in DetectorConstruction 0061 // by using replicated volume. Here only we need to define is z positions 0062 // of voxles. 0063 fpZ.clear(); 0064 G4double zp; 0065 for (G4int iz = 0; iz < fNz; iz++) { 0066 zp = (-fNz + 1 + 2 * iz) * fdZ; 0067 fpZ.push_back(zp); 0068 } 0069 } 0070 0071 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 0072 RE02NestedPhantomParameterisation::~RE02NestedPhantomParameterisation() 0073 { 0074 fpZ.clear(); 0075 } 0076 0077 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 0078 // 0079 // Material assignment to geometry. 0080 // 0081 G4Material* RE02NestedPhantomParameterisation ::ComputeMaterial(G4VPhysicalVolume* /*currentVol*/, 0082 const G4int copyNo, 0083 const G4VTouchable* parentTouch) 0084 { 0085 if (parentTouch == 0) 0086 return fMat[0]; // protection for initialization and 0087 // vis at idle state 0088 // Copy number of voxels. 0089 // Copy number of X and Y are obtained from replication number. 0090 // Copy nymber of Z is the copy number of current voxel. 0091 G4int ix = parentTouch->GetReplicaNumber(0); 0092 G4int iy = parentTouch->GetReplicaNumber(1); 0093 G4int iz = copyNo; 0094 // For demonstration purpose,a couple of materials are chosen alternately. 0095 G4Material* mat = 0; 0096 if (ix % 2 == 0 && iy % 2 == 0 && iz % 2 == 0) 0097 mat = fMat[0]; 0098 else 0099 mat = fMat[1]; 0100 0101 return mat; 0102 } 0103 0104 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 0105 // 0106 // Number of Materials 0107 // Material scanner is required for preparing physics tables and so on before 0108 // stating simulation, so that G4 has to know number of materials. 0109 G4int RE02NestedPhantomParameterisation::GetNumberOfMaterials() const 0110 { 0111 return fMat.size(); 0112 } 0113 0114 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 0115 // 0116 // GetMaterial 0117 // This is needed for material scanner and realizing geometry. 0118 // 0119 G4Material* RE02NestedPhantomParameterisation::GetMaterial(G4int i) const 0120 { 0121 return fMat[i]; 0122 } 0123 0124 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 0125 // 0126 // Transformation of voxels. 0127 // 0128 void RE02NestedPhantomParameterisation ::ComputeTransformation(const G4int copyNo, 0129 G4VPhysicalVolume* physVol) const 0130 { 0131 G4ThreeVector position(0., 0., fpZ[copyNo]); 0132 physVol->SetTranslation(position); 0133 } 0134 0135 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 0136 // 0137 // Dimensions are always same in this RE02 example. 0138 // 0139 void RE02NestedPhantomParameterisation ::ComputeDimensions(G4Box& box, const G4int, 0140 const G4VPhysicalVolume*) const 0141 { 0142 box.SetXHalfLength(fdX); 0143 box.SetYHalfLength(fdY); 0144 box.SetZHalfLength(fdZ); 0145 }
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