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0001 //
0002 // ********************************************************************
0003 // * License and Disclaimer                                           *
0004 // *                                                                  *
0005 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
0006 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
0007 // * conditions of the Geant4 Software License,  included in the file *
0008 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
0009 // * include a list of copyright holders.                             *
0010 // *                                                                  *
0011 // * Neither the authors of this software system, nor their employing *
0012 // * institutes,nor the agencies providing financial support for this *
0013 // * work  make  any representation or  warranty, express or implied, *
0014 // * regarding  this  software system or assume any liability for its *
0015 // * use.  Please see the license in the file  LICENSE  and URL above *
0016 // * for the full disclaimer and the limitation of liability.         *
0017 // *                                                                  *
0018 // * This  code  implementation is the result of  the  scientific and *
0019 // * technical work of the GEANT4 collaboration.                      *
0020 // * By using,  copying,  modifying or  distributing the software (or *
0021 // * any work based  on the software)  you  agree  to acknowledge its *
0022 // * use  in  resulting  scientific  publications,  and indicate your *
0023 // * acceptance of all terms of the Geant4 Software license.          *
0024 // ********************************************************************
0025 //
0026 //
0027 /// \file ExGflashHit.cc
0028 /// \brief Implementation of the ExGflashHit class
0029 //
0030 
0031 #include "ExGflashHit.hh"
0032 
0033 #include "G4Colour.hh"
0034 #include "G4LogicalVolume.hh"
0035 #include "G4Transform3D.hh"
0036 #include "G4VVisManager.hh"
0037 #include "G4VisAttributes.hh"
0038 
0039 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
0040 
0041 G4ThreadLocal G4Allocator<ExGflashHit>* ExGflashHitAllocator = nullptr;
0042 
0043 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
0044 
0045 ExGflashHit::ExGflashHit() : fLogV(nullptr) {}
0046 
0047 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
0048 
0049 ExGflashHit::ExGflashHit(G4LogicalVolume* logVol) : fLogV(logVol) {}
0050 
0051 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
0052 
0053 ExGflashHit::~ExGflashHit() = default;
0054 
0055 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
0056 
0057 ExGflashHit::ExGflashHit(const ExGflashHit& right) : G4VHit(right)
0058 //@@@ ExGflashHit:Is it right with the init?
0059 {
0060   fEdep = right.fEdep;
0061   fPos = right.fPos;
0062   fStart = right.fStart;
0063   fRot = right.fRot;
0064   fLogV = right.fLogV;
0065   fCrystalNumber = right.fCrystalNumber;
0066 }
0067 
0068 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
0069 
0070 const ExGflashHit& ExGflashHit::operator=(const ExGflashHit& right)
0071 {
0072   G4VHit::operator=(right);
0073   fEdep = right.fEdep;
0074   fStart = right.fStart;
0075   fPos = right.fPos;
0076   fRot = right.fRot;
0077   fLogV = right.fLogV;
0078   fCrystalNumber = right.fCrystalNumber;
0079   fCrystalNumber = right.fCrystalNumber;
0080   return *this;
0081 }
0082 
0083 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
0084 
0085 G4bool ExGflashHit::operator==(const ExGflashHit& right) const
0086 {
0087   // @@@@ return false;
0088   if ((fPos == right.fPos) && (fEdep == right.fEdep))
0089     return true;
0090   else
0091     return false;
0092 }
0093 
0094 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
0095 
0096 void ExGflashHit::Draw()
0097 {
0098   G4VVisManager* pVVisManager = G4VVisManager::GetConcreteInstance();
0099   if (pVVisManager) {
0100     G4Transform3D trans(fRot, fPos);
0101     G4VisAttributes attribs;
0102     const G4VisAttributes* pVA = fLogV->GetVisAttributes();
0103     if (pVA) attribs = *pVA;
0104     G4Colour colour(1., 0., 0.);
0105     attribs.SetColour(colour);
0106     attribs.SetForceWireframe(false);
0107     attribs.SetForceSolid(true);
0108     pVVisManager->Draw(*fLogV, attribs, trans);
0109   }
0110 }
0111 
0112 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
0113 
0114 void ExGflashHit::Print() {}
0115 
0116 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......