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File indexing completed on 2025-10-14 08:09:01
0001 // 0002 // ******************************************************************** 0003 // * License and Disclaimer * 0004 // * * 0005 // * The Geant4 software is copyright of the Copyright Holders of * 0006 // * the Geant4 Collaboration. It is provided under the terms and * 0007 // * conditions of the Geant4 Software License, included in the file * 0008 // * LICENSE and available at http://cern.ch/geant4/license . These * 0009 // * include a list of copyright holders. * 0010 // * * 0011 // * Neither the authors of this software system, nor their employing * 0012 // * institutes,nor the agencies providing financial support for this * 0013 // * work make any representation or warranty, express or implied, * 0014 // * regarding this software system or assume any liability for its * 0015 // * use. Please see the license in the file LICENSE and URL above * 0016 // * for the full disclaimer and the limitation of liability. * 0017 // * * 0018 // * This code implementation is the result of the scientific and * 0019 // * technical work of the GEANT4 collaboration. * 0020 // * By using, copying, modifying or distributing the software (or * 0021 // * any work based on the software) you agree to acknowledge its * 0022 // * use in resulting scientific publications, and indicate your * 0023 // * acceptance of all terms of the Geant4 Software license. * 0024 // ******************************************************************** 0025 // 0026 // 0027 /// @file VoxelParam.cc 0028 /// @brief Define voxel parameterization 0029 0030 #include "VoxelParam.hh" 0031 0032 #include "G4Box.hh" 0033 #include "G4SystemOfUnits.hh" 0034 #include "G4VPhysicalVolume.hh" 0035 0036 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 0037 VoxelParam::VoxelParam() {} 0038 0039 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 0040 VoxelParam::~VoxelParam() {} 0041 0042 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 0043 void VoxelParam::ComputeTransformation(const G4int id, G4VPhysicalVolume* vol) const 0044 { 0045 const G4int NX = 100; 0046 0047 G4int iy = id / NX; 0048 G4int ix = id % NX; 0049 0050 const G4double dxyz = 1. * mm; 0051 const G4double DXY = 10. * cm; 0052 0053 G4double x0 = -DXY / 2. + ix * dxyz; 0054 G4double y0 = -DXY / 2. + iy * dxyz; 0055 0056 vol->SetTranslation(G4ThreeVector(x0, y0, 0.)); 0057 vol->SetRotation(0); 0058 } 0059 0060 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 0061 void VoxelParam::ComputeDimensions(G4Box& box, const G4int, const G4VPhysicalVolume*) const 0062 { 0063 const G4double dxyz = 0.5 * mm; 0064 0065 box.SetXHalfLength(dxyz); 0066 box.SetYHalfLength(dxyz); 0067 box.SetZHalfLength(dxyz); 0068 }
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