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0001 //
0002 // ********************************************************************
0003 // * License and Disclaimer                                           *
0004 // *                                                                  *
0005 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
0006 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
0007 // * conditions of the Geant4 Software License,  included in the file *
0008 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
0009 // * include a list of copyright holders.                             *
0010 // *                                                                  *
0011 // * Neither the authors of this software system, nor their employing *
0012 // * institutes,nor the agencies providing financial support for this *
0013 // * work  make  any representation or  warranty, express or implied, *
0014 // * regarding  this  software system or assume any liability for its *
0015 // * use.  Please see the license in the file  LICENSE  and URL above *
0016 // * for the full disclaimer and the limitation of liability.         *
0017 // *                                                                  *
0018 // * This  code  implementation is the result of  the  scientific and *
0019 // * technical work of the GEANT4 collaboration.                      *
0020 // * By using,  copying,  modifying or  distributing the software (or *
0021 // * any work based  on the software)  you  agree  to acknowledge its *
0022 // * use  in  resulting  scientific  publications,  and indicate your *
0023 // * acceptance of all terms of the Geant4 Software license.          *
0024 // ********************************************************************
0025 //
0026 //
0027 /// @file VoxelParam.cc
0028 /// @brief Define voxel parameterization
0029 
0030 #include "VoxelParam.hh"
0031 
0032 #include "G4Box.hh"
0033 #include "G4SystemOfUnits.hh"
0034 #include "G4VPhysicalVolume.hh"
0035 
0036 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
0037 VoxelParam::VoxelParam() {}
0038 
0039 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
0040 VoxelParam::~VoxelParam() {}
0041 
0042 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
0043 void VoxelParam::ComputeTransformation(const G4int id, G4VPhysicalVolume* vol) const
0044 {
0045   const G4int NX = 100;
0046 
0047   G4int iy = id / NX;
0048   G4int ix = id % NX;
0049 
0050   const G4double dxyz = 1. * mm;
0051   const G4double DXY = 10. * cm;
0052 
0053   G4double x0 = -DXY / 2. + ix * dxyz;
0054   G4double y0 = -DXY / 2. + iy * dxyz;
0055 
0056   vol->SetTranslation(G4ThreeVector(x0, y0, 0.));
0057   vol->SetRotation(0);
0058 }
0059 
0060 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
0061 void VoxelParam::ComputeDimensions(G4Box& box, const G4int, const G4VPhysicalVolume*) const
0062 {
0063   const G4double dxyz = 0.5 * mm;
0064 
0065   box.SetXHalfLength(dxyz);
0066   box.SetYHalfLength(dxyz);
0067   box.SetZHalfLength(dxyz);
0068 }