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File indexing completed on 2025-02-23 09:22:17
0001 // 0002 // ******************************************************************** 0003 // * License and Disclaimer * 0004 // * * 0005 // * The Geant4 software is copyright of the Copyright Holders of * 0006 // * the Geant4 Collaboration. It is provided under the terms and * 0007 // * conditions of the Geant4 Software License, included in the file * 0008 // * LICENSE and available at http://cern.ch/geant4/license . These * 0009 // * include a list of copyright holders. * 0010 // * * 0011 // * Neither the authors of this software system, nor their employing * 0012 // * institutes,nor the agencies providing financial support for this * 0013 // * work make any representation or warranty, express or implied, * 0014 // * regarding this software system or assume any liability for its * 0015 // * use. Please see the license in the file LICENSE and URL above * 0016 // * for the full disclaimer and the limitation of liability. * 0017 // * * 0018 // * This code implementation is the result of the scientific and * 0019 // * technical work of the GEANT4 collaboration. * 0020 // * By using, copying, modifying or distributing the software (or * 0021 // * any work based on the software) you agree to acknowledge its * 0022 // * use in resulting scientific publications, and indicate your * 0023 // * acceptance of all terms of the Geant4 Software license. * 0024 // ******************************************************************** 0025 // 0026 /// \file medical/fanoCavity2/src/PrimaryGeneratorAction.cc 0027 /// \brief Implementation of the PrimaryGeneratorAction class 0028 // 0029 // 0030 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 0031 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 0032 0033 #include "PrimaryGeneratorAction.hh" 0034 0035 #include "DetectorConstruction.hh" 0036 #include "HistoManager.hh" 0037 0038 #include "G4Event.hh" 0039 #include "G4ParticleDefinition.hh" 0040 #include "G4ParticleGun.hh" 0041 #include "G4ParticleTable.hh" 0042 #include "G4SystemOfUnits.hh" 0043 #include "Randomize.hh" 0044 0045 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 0046 0047 PrimaryGeneratorAction::PrimaryGeneratorAction(DetectorConstruction* det) 0048 : fParticleGun(0), fDetector(det) 0049 { 0050 fParticleGun = new G4ParticleGun(1); 0051 G4ParticleDefinition* particle = G4ParticleTable::GetParticleTable()->FindParticle("e-"); 0052 fParticleGun->SetParticleDefinition(particle); 0053 fParticleGun->SetParticleEnergy(1 * MeV); 0054 fParticleGun->SetParticleMomentumDirection(G4ThreeVector(0., 0., 1.)); 0055 } 0056 0057 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 0058 0059 PrimaryGeneratorAction::~PrimaryGeneratorAction() 0060 { 0061 delete fParticleGun; 0062 } 0063 0064 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 0065 0066 void PrimaryGeneratorAction::RunInitialisation(G4double effWall, G4double massR) 0067 { 0068 // this function is called at beginning of run 0069 0070 fCavityThickness = fDetector->GetCavityThickness(); 0071 fEffWallThick = effWall; 0072 fMassWallRatio = massR; 0073 0074 fNwall = fNcavity = 0; 0075 } 0076 0077 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 0078 0079 void PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent) 0080 { 0081 // this function is called at the begining of event 0082 // 0083 G4double Zvertex; 0084 if (G4UniformRand() < fMassWallRatio) { 0085 Zvertex = 0.5 * fCavityThickness + G4UniformRand() * fEffWallThick; 0086 if (G4UniformRand() < 0.5) Zvertex = -Zvertex; 0087 fNwall++; 0088 } 0089 else { 0090 Zvertex = (G4UniformRand() - 0.5) * fCavityThickness; 0091 fNcavity++; 0092 } 0093 0094 fParticleGun->SetParticlePosition(G4ThreeVector(0., 0., Zvertex)); 0095 fParticleGun->GeneratePrimaryVertex(anEvent); 0096 0097 // histograms 0098 // 0099 G4AnalysisManager* analysisManager = G4AnalysisManager::Instance(); 0100 analysisManager->FillH1(1, Zvertex); 0101 analysisManager->FillH1(2, fParticleGun->GetParticleEnergy()); 0102 } 0103 0104 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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