File indexing completed on 2026-09-23 08:29:55
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0040 #include "DetectorConstruction.hh"
0041
0042 #include "DetectorMessenger.hh"
0043
0044 #include "G4GeometryManager.hh"
0045 #include "G4LogicalVolumeStore.hh"
0046 #include "G4NistManager.hh"
0047 #include "G4PVPlacement.hh"
0048 #include "G4PhysicalConstants.hh"
0049 #include "G4PhysicalVolumeStore.hh"
0050 #include "G4RunManager.hh"
0051 #include "G4SolidStore.hh"
0052 #include "G4Sphere.hh"
0053 #include "G4SystemOfUnits.hh"
0054 #include "G4UnitsTable.hh"
0055
0056
0057
0058 DetectorConstruction::DetectorConstruction()
0059 : G4VUserDetectorConstruction(), fAbsorMaterial(0), fAbsor(0), fDetectorMessenger(0)
0060 {
0061
0062 fAbsorRadius = 1 * m;
0063
0064 DefineMaterials();
0065 SetMaterial("G4_WATER");
0066
0067
0068 fDetectorMessenger = new DetectorMessenger(this);
0069 }
0070
0071
0072
0073 DetectorConstruction::~DetectorConstruction()
0074 {
0075 delete fDetectorMessenger;
0076 }
0077
0078
0079
0080 G4VPhysicalVolume* DetectorConstruction::Construct()
0081 {
0082 return ConstructVolumes();
0083 }
0084
0085
0086
0087 void DetectorConstruction::DefineMaterials()
0088 {
0089 G4NistManager* man = G4NistManager::Instance();
0090
0091 man->FindOrBuildMaterial("G4_WATER");
0092 }
0093
0094
0095
0096 G4VPhysicalVolume* DetectorConstruction::ConstructVolumes()
0097 {
0098 G4GeometryManager::GetInstance()->OpenGeometry();
0099 G4PhysicalVolumeStore::GetInstance()->Clean();
0100 G4LogicalVolumeStore::GetInstance()->Clean();
0101 G4SolidStore::GetInstance()->Clean();
0102
0103
0104 G4Sphere* sAbsor = new G4Sphere("Absorber",
0105 0., fAbsorRadius, 0., twopi, 0., pi);
0106
0107 fLogicalAbsor = new G4LogicalVolume(sAbsor,
0108 fAbsorMaterial,
0109 "Absorber");
0110
0111 fAbsor = new G4PVPlacement(0,
0112 G4ThreeVector(),
0113 fLogicalAbsor,
0114 "Absorber",
0115 0,
0116 false,
0117 0);
0118
0119 PrintParameters();
0120
0121 return fAbsor;
0122 }
0123
0124
0125
0126 void DetectorConstruction::PrintParameters() const
0127 {
0128 G4cout << "\n---------------------------------------------------------\n";
0129 G4cout << "---> The Absorber is a sphere of " << G4BestUnit(fAbsorRadius, "Length")
0130 << " radius of " << fAbsorMaterial->GetName() << " made of"
0131 << "\n \n"
0132 << fAbsorMaterial << G4endl;
0133 G4cout << "\n---------------------------------------------------------\n";
0134 }
0135
0136
0137
0138 void DetectorConstruction::SetRadius(G4double value)
0139 {
0140 fAbsorRadius = value;
0141 G4RunManager::GetRunManager()->ReinitializeGeometry();
0142 }
0143
0144
0145
0146 void DetectorConstruction::SetMaterial(G4String materialChoice)
0147 {
0148
0149 G4NistManager::Instance()->FindOrBuildMaterial(materialChoice);
0150 G4Material* pttoMaterial = G4Material::GetMaterial(materialChoice);
0151 if (pttoMaterial) fAbsorMaterial = pttoMaterial;
0152 G4RunManager::GetRunManager()->PhysicsHasBeenModified();
0153 }