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File indexing completed on 2026-04-14 07:43:41
0001 // 0002 // ******************************************************************** 0003 // * License and Disclaimer * 0004 // * * 0005 // * The Geant4 software is copyright of the Copyright Holders of * 0006 // * the Geant4 Collaboration. It is provided under the terms and * 0007 // * conditions of the Geant4 Software License, included in the file * 0008 // * LICENSE and available at http://cern.ch/geant4/license . These * 0009 // * include a list of copyright holders. * 0010 // * * 0011 // * Neither the authors of this software system, nor their employing * 0012 // * institutes,nor the agencies providing financial support for this * 0013 // * work make any representation or warranty, express or implied, * 0014 // * regarding this software system or assume any liability for its * 0015 // * use. Please see the license in the file LICENSE and URL above * 0016 // * for the full disclaimer and the limitation of liability. * 0017 // * * 0018 // * This code implementation is the result of the scientific and * 0019 // * technical work of the GEANT4 collaboration. * 0020 // * By using, copying, modifying or distributing the software (or * 0021 // * any work based on the software) you agree to acknowledge its * 0022 // * use in resulting scientific publications, and indicate your * 0023 // * acceptance of all terms of the Geant4 Software license. * 0024 // ******************************************************************** 0025 // 0026 /// \file PrimaryGeneratorAction.cc 0027 /// \brief Implementation of the PrimaryGeneratorAction class 0028 0029 // This example is provided by the Geant4-DNA collaboration 0030 // Any report or published results obtained using the Geant4-DNA software 0031 // shall cite the following Geant4-DNA collaboration publications: 0032 // Med. Phys. 45 (2018) e722-e739 0033 // Phys. Med. 31 (2015) 861-874 0034 // Med. Phys. 37 (2010) 4692-4708 0035 // Int. J. Model. Simul. Sci. Comput. 1 (2010) 157–178 0036 // 0037 // The Geant4-DNA web site is available at http://geant4-dna.org 0038 // 0039 0040 #include "PrimaryGeneratorAction.hh" 0041 0042 #include "G4ParticleTable.hh" 0043 #include "G4RandomDirection.hh" 0044 #include "G4StateManager.hh" 0045 #include "G4SystemOfUnits.hh" 0046 0047 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 0048 0049 PrimaryGeneratorAction::PrimaryGeneratorAction() : G4VUserPrimaryGeneratorAction(), fpParticleGun(0) 0050 { 0051 G4int n_particle = 1; 0052 fpParticleGun = new G4ParticleGun(n_particle); 0053 0054 G4ParticleDefinition* particle = G4ParticleTable::GetParticleTable()->FindParticle("e-"); 0055 fpParticleGun->SetParticleDefinition(particle); 0056 fpParticleGun->SetParticleEnergy(100 * eV); 0057 fpParticleGun->SetParticlePosition(G4ThreeVector(0., 0., 0.)); 0058 fpParticleGun->SetParticleMomentumDirection(G4RandomDirection()); 0059 } 0060 0061 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 0062 0063 PrimaryGeneratorAction::~PrimaryGeneratorAction() 0064 { 0065 G4StateManager::GetStateManager()->DeregisterDependent(this); 0066 if (fpParticleGun) delete fpParticleGun; 0067 } 0068 0069 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 0070 0071 void PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent) 0072 { 0073 fpParticleGun->GeneratePrimaryVertex(anEvent); 0074 } 0075 0076 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 0077 0078 G4bool PrimaryGeneratorAction::Notify(G4ApplicationState requestedState) 0079 { 0080 if (requestedState == G4State_Idle) { 0081 if (fpParticleGun != 0) return true; 0082 0083 fpParticleGun = new G4ParticleGun(1); 0084 0085 // Define default primary 0086 G4ParticleDefinition* particle = G4ParticleTable::GetParticleTable()->FindParticle("e-"); 0087 fpParticleGun->SetParticleDefinition(particle); 0088 fpParticleGun->SetParticleEnergy(100 * eV); 0089 fpParticleGun->SetParticlePosition(G4ThreeVector(0., 0., 0.)); 0090 fpParticleGun->SetParticleMomentumDirection(G4RandomDirection()); 0091 } 0092 0093 return true; 0094 }
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