File indexing completed on 2025-04-11 08:04:39
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0039 #include "PrimaryGeneratorAction.hh"
0040
0041 #include "G4Box.hh"
0042 #include "G4Event.hh"
0043 #include "G4LogicalVolume.hh"
0044 #include "G4LogicalVolumeStore.hh"
0045 #include "G4ParticleDefinition.hh"
0046 #include "G4ParticleGun.hh"
0047 #include "G4ParticleTable.hh"
0048 #include "G4PhysicalConstants.hh"
0049 #include "G4PhysicalVolumeStore.hh"
0050 #include "G4SystemOfUnits.hh"
0051 #include "Randomize.hh"
0052
0053
0054
0055 PrimaryGeneratorAction::PrimaryGeneratorAction() : G4VUserPrimaryGeneratorAction()
0056 {
0057 G4int n_particle = 1;
0058 fpParticleGun = new G4ParticleGun(n_particle);
0059
0060
0061
0062 G4ParticleDefinition* particle = G4ParticleTable::GetParticleTable()->FindParticle("e-");
0063 fpParticleGun->SetParticleDefinition(particle);
0064 fpParticleGun->SetParticleMomentumDirection(G4ThreeVector(0., 0., 1.));
0065 fpParticleGun->SetParticleEnergy(0.1 * MeV);
0066 fpParticleGun->SetParticlePosition(G4ThreeVector(0. * nm, 0. * nm, 0. * nm));
0067 }
0068
0069
0070
0071 PrimaryGeneratorAction::~PrimaryGeneratorAction()
0072 {
0073 delete fpParticleGun;
0074 }
0075
0076
0077
0078 void PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent)
0079 {
0080
0081
0082
0083
0084 G4double boundXHalfLength = 0;
0085 G4double boundYHalfLength = 0;
0086 G4double boundZHalfLength = 0;
0087
0088 G4VPhysicalVolume* boundPV = G4PhysicalVolumeStore::GetInstance()->GetVolume("boundingPV");
0089
0090 G4ThreeVector boundPos;
0091 if (boundPV) {
0092 boundPos = boundPV->GetTranslation();
0093 }
0094
0095 G4LogicalVolume* boundLV = G4LogicalVolumeStore::GetInstance()->GetVolume("BoundingLV");
0096
0097 G4Box* boundBox = 0;
0098 if (boundLV) {
0099 boundBox = dynamic_cast<G4Box*>(boundLV->GetSolid());
0100 }
0101
0102 if (boundBox) {
0103 boundXHalfLength = boundBox->GetXHalfLength();
0104 boundYHalfLength = boundBox->GetYHalfLength();
0105 boundZHalfLength = boundBox->GetZHalfLength();
0106
0107
0108
0109
0110 G4double radius =
0111 std::sqrt(boundXHalfLength * boundXHalfLength + boundYHalfLength * boundYHalfLength
0112 + boundZHalfLength * boundZHalfLength);
0113 G4double cosTheta = 2 * G4UniformRand() - 1;
0114 G4double sinTheta = std::sqrt(1. - cosTheta * cosTheta);
0115 G4double phi = twopi * G4UniformRand();
0116
0117 G4ThreeVector positionStart(boundPos.x() + radius * sinTheta * std::cos(phi),
0118 boundPos.y() + radius * sinTheta * std::sin(phi),
0119 boundPos.z() + radius * cosTheta);
0120
0121 fpParticleGun->SetParticlePosition(positionStart);
0122
0123
0124
0125
0126 G4ThreeVector positionDir(boundPos.x() + boundXHalfLength * (2 * G4UniformRand() - 1),
0127 boundPos.y() + boundYHalfLength * (2 * G4UniformRand() - 1),
0128 boundPos.z() + boundZHalfLength * (2 * G4UniformRand() - 1));
0129
0130 fpParticleGun->SetParticleMomentumDirection((positionDir - positionStart).unit());
0131 }
0132 else {
0133 G4cerr << "Bounding volume not found." << G4endl;
0134 G4cerr << "Default particle kinematic used" << G4endl;
0135 }
0136
0137 fpParticleGun->GeneratePrimaryVertex(anEvent);
0138 }