File indexing completed on 2026-06-06 07:56:34
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0040 #include "PrimaryGeneratorAction.hh"
0041
0042 #include "G4Box.hh"
0043 #include "G4Event.hh"
0044 #include "G4LogicalVolume.hh"
0045 #include "G4LogicalVolumeStore.hh"
0046 #include "G4ParticleDefinition.hh"
0047 #include "G4ParticleGun.hh"
0048 #include "G4ParticleTable.hh"
0049 #include "G4PhysicalConstants.hh"
0050 #include "G4PhysicalVolumeStore.hh"
0051 #include "G4SystemOfUnits.hh"
0052 #include "Randomize.hh"
0053
0054
0055
0056 PrimaryGeneratorAction::PrimaryGeneratorAction() : G4VUserPrimaryGeneratorAction()
0057 {
0058 G4int n_particle = 1;
0059 fpParticleGun = new G4ParticleGun(n_particle);
0060
0061
0062
0063 G4ParticleDefinition* particle = G4ParticleTable::GetParticleTable()->FindParticle("e-");
0064 fpParticleGun->SetParticleDefinition(particle);
0065 fpParticleGun->SetParticleMomentumDirection(G4ThreeVector(0., 0., 1.));
0066 fpParticleGun->SetParticleEnergy(0.1 * MeV);
0067 fpParticleGun->SetParticlePosition(G4ThreeVector(0. * nm, 0. * nm, 0. * nm));
0068 }
0069
0070
0071
0072 PrimaryGeneratorAction::~PrimaryGeneratorAction()
0073 {
0074 delete fpParticleGun;
0075 }
0076
0077
0078
0079 void PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent)
0080 {
0081
0082
0083
0084
0085 G4double boundXHalfLength = 0;
0086 G4double boundYHalfLength = 0;
0087 G4double boundZHalfLength = 0;
0088
0089 G4VPhysicalVolume* boundPV = G4PhysicalVolumeStore::GetInstance()->GetVolume("boundingPV");
0090
0091 G4ThreeVector boundPos;
0092 if (boundPV) {
0093 boundPos = boundPV->GetTranslation();
0094 }
0095
0096 G4LogicalVolume* boundLV = G4LogicalVolumeStore::GetInstance()->GetVolume("BoundingLV");
0097
0098 G4Box* boundBox = 0;
0099 if (boundLV) {
0100 boundBox = dynamic_cast<G4Box*>(boundLV->GetSolid());
0101 }
0102
0103 if (boundBox) {
0104 boundXHalfLength = boundBox->GetXHalfLength();
0105 boundYHalfLength = boundBox->GetYHalfLength();
0106 boundZHalfLength = boundBox->GetZHalfLength();
0107
0108
0109
0110
0111 G4double radius =
0112 std::sqrt(boundXHalfLength * boundXHalfLength + boundYHalfLength * boundYHalfLength
0113 + boundZHalfLength * boundZHalfLength);
0114 G4double cosTheta = 2 * G4UniformRand() - 1;
0115 G4double sinTheta = std::sqrt(1. - cosTheta * cosTheta);
0116 G4double phi = twopi * G4UniformRand();
0117
0118 G4ThreeVector positionStart(boundPos.x() + radius * sinTheta * std::cos(phi),
0119 boundPos.y() + radius * sinTheta * std::sin(phi),
0120 boundPos.z() + radius * cosTheta);
0121
0122 fpParticleGun->SetParticlePosition(positionStart);
0123
0124
0125
0126
0127 G4ThreeVector positionDir(boundPos.x() + boundXHalfLength * (2 * G4UniformRand() - 1),
0128 boundPos.y() + boundYHalfLength * (2 * G4UniformRand() - 1),
0129 boundPos.z() + boundZHalfLength * (2 * G4UniformRand() - 1));
0130
0131 fpParticleGun->SetParticleMomentumDirection((positionDir - positionStart).unit());
0132 }
0133 else {
0134 G4cerr << "Bounding volume not found." << G4endl;
0135 G4cerr << "Default particle kinematic used" << G4endl;
0136 }
0137
0138 fpParticleGun->GeneratePrimaryVertex(anEvent);
0139 }