File indexing completed on 2026-09-12 08:30:17
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0040 #include "DetectorConstruction.hh"
0041
0042 #include "DetectorMessenger.hh"
0043
0044 #include "G4GeometryManager.hh"
0045 #include "G4LogicalVolumeStore.hh"
0046 #include "G4NistManager.hh"
0047 #include "G4PVPlacement.hh"
0048 #include "G4PhysicalConstants.hh"
0049 #include "G4PhysicalVolumeStore.hh"
0050 #include "G4RunManager.hh"
0051 #include "G4SolidStore.hh"
0052 #include "G4Sphere.hh"
0053 #include "G4SystemOfUnits.hh"
0054 #include "G4UnitsTable.hh"
0055
0056
0057
0058 DetectorConstruction::DetectorConstruction()
0059 : G4VUserDetectorConstruction(), fAbsorMaterial(0), fAbsor(0), fDetectorMessenger(0)
0060 {
0061
0062 fAbsorRadius = 1 * m;
0063
0064 DefineMaterials();
0065 SetMaterial("G4_WATER");
0066
0067
0068 fDetectorMessenger = new DetectorMessenger(this);
0069 }
0070
0071
0072
0073 DetectorConstruction::~DetectorConstruction()
0074 {
0075 delete fDetectorMessenger;
0076 }
0077
0078
0079
0080 G4VPhysicalVolume* DetectorConstruction::Construct()
0081 {
0082 return ConstructVolumes();
0083 }
0084
0085
0086
0087 void DetectorConstruction::DefineMaterials()
0088 {
0089 G4NistManager* man = G4NistManager::Instance();
0090 man->FindOrBuildMaterial("G4_WATER");
0091 }
0092
0093
0094
0095 G4VPhysicalVolume* DetectorConstruction::ConstructVolumes()
0096 {
0097 G4GeometryManager::GetInstance()->OpenGeometry();
0098 G4PhysicalVolumeStore::GetInstance()->Clean();
0099 G4LogicalVolumeStore::GetInstance()->Clean();
0100 G4SolidStore::GetInstance()->Clean();
0101
0102
0103 G4Sphere* sAbsor = new G4Sphere("Absorber",
0104 0., fAbsorRadius, 0., twopi, 0., pi);
0105
0106 fLogicalAbsor = new G4LogicalVolume(sAbsor,
0107 fAbsorMaterial,
0108 "Absorber");
0109
0110 fAbsor = new G4PVPlacement(0,
0111 G4ThreeVector(),
0112 fLogicalAbsor,
0113 "Absorber",
0114 0,
0115 false,
0116 0);
0117
0118 PrintParameters();
0119
0120 return fAbsor;
0121 }
0122
0123
0124
0125 void DetectorConstruction::PrintParameters() const
0126 {
0127 G4cout << "\n---------------------------------------------------------\n";
0128 G4cout << "---> The Absorber is a sphere of " << G4BestUnit(fAbsorRadius, "Length")
0129 << " radius of " << fAbsorMaterial->GetName() << " made of"
0130 << "\n \n"
0131 << fAbsorMaterial << G4endl;
0132 G4cout << "\n---------------------------------------------------------\n";
0133 }
0134
0135
0136
0137 void DetectorConstruction::SetRadius(G4double value)
0138 {
0139 fAbsorRadius = value;
0140 G4RunManager::GetRunManager()->ReinitializeGeometry();
0141 }
0142
0143
0144
0145 void DetectorConstruction::SetMaterial(G4String materialChoice)
0146 {
0147
0148 G4Material* pttoMaterial = G4Material::GetMaterial(materialChoice);
0149 if (pttoMaterial) fAbsorMaterial = pttoMaterial;
0150 G4RunManager::GetRunManager()->PhysicsHasBeenModified();
0151 }