File indexing completed on 2025-02-23 09:22:18
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0045 #include "DetectorConstruction.hh"
0046
0047 #include "CheckVolumeSD.hh"
0048 #include "DetectorMessenger.hh"
0049 #include "PhantomSD.hh"
0050 #include "TargetSD.hh"
0051
0052 #include "G4Box.hh"
0053 #include "G4Colour.hh"
0054 #include "G4GeometryManager.hh"
0055 #include "G4LogicalVolume.hh"
0056 #include "G4LogicalVolumeStore.hh"
0057 #include "G4Material.hh"
0058 #include "G4NistManager.hh"
0059 #include "G4PVPlacement.hh"
0060 #include "G4PhysicalConstants.hh"
0061 #include "G4PhysicalVolumeStore.hh"
0062 #include "G4RunManager.hh"
0063 #include "G4SDManager.hh"
0064 #include "G4SolidStore.hh"
0065 #include "G4SystemOfUnits.hh"
0066 #include "G4Tubs.hh"
0067 #include "G4VPhysicalVolume.hh"
0068 #include "G4VisAttributes.hh"
0069 #include "G4ios.hh"
0070 #include "globals.hh"
0071
0072
0073
0074 DetectorConstruction::DetectorConstruction()
0075 {
0076 fLogicTarget1 = 0;
0077 fLogicTarget2 = 0;
0078
0079 fMessenger = new DetectorMessenger(this);
0080 fVerbose = false;
0081
0082 fNumZ = 60;
0083 fNumR = 80;
0084
0085 fNumE = 200;
0086 fMaxEnergy = 50.0 * MeV;
0087
0088 fDistanceVacuumTarget = 30. * mm,
0089
0090 fDelta = 0.001 * mm;
0091
0092 fTargetRadius = 100. * mm;
0093 fTarget1Z = 9. * mm;
0094 fTarget2Z = 6. * mm;
0095
0096 fGasVolumeRadius = 210. * mm;
0097 fGasVolumeZ = 690. * mm;
0098 fMylarVolumeZ = 0.02 * mm;
0099
0100 fCheckVolumeZ = 0.1 * mm;
0101 fCheckShiftZ = 200. * mm;
0102
0103 fAbsorberRadius = 200. * mm;
0104 fPhantomRadius = 300. * mm;
0105 fPhantomZ = 300. * mm;
0106
0107 fAirZ = 210. * mm;
0108 fAbsorberShiftZ = 70. * mm;
0109 fWindowZ = 0.05 * mm;
0110
0111 G4NistManager* man = G4NistManager::Instance();
0112
0113
0114 fTarget1Material = man->FindOrBuildMaterial("G4_Be");
0115 fWindowMaterial = fTarget1Material;
0116 fTarget2Material = man->FindOrBuildMaterial("G4_W");
0117 fLightMaterial = man->FindOrBuildMaterial("G4_He");
0118 fAbsorberMaterial = man->FindOrBuildMaterial("G4_WATER");
0119 fWorldMaterial = man->FindOrBuildMaterial("G4_AIR");
0120 fMylar = man->FindOrBuildMaterial("G4_MYLAR");
0121
0122 G4cout << *(G4Material::GetMaterialTable()) << G4endl;
0123 }
0124
0125
0126
0127 DetectorConstruction::~DetectorConstruction()
0128 {
0129 delete fMessenger;
0130 }
0131
0132
0133
0134 void DetectorConstruction::InitialiseGeometryParameters()
0135 {
0136
0137
0138 G4double factor = 1.2;
0139
0140 fWorldXY = factor * std::max(fPhantomRadius, fGasVolumeRadius);
0141 fAbsorberZ = fPhantomZ / fNumZ;
0142 fGasVolumeZ = 1000. * mm - fAbsorberShiftZ - fAirZ - fTarget1Z - fTarget2Z;
0143
0144 G4double ztot = fGasVolumeZ + fAirZ + fPhantomZ + fDistanceVacuumTarget;
0145 fTargetVolumeZ = fDistanceVacuumTarget + fTarget2Z + fTarget1Z + fDelta;
0146 fWorldZ = factor * ztot * 0.5;
0147
0148 if (fCheckShiftZ < fDelta) {
0149 fCheckShiftZ = fDelta;
0150 }
0151 if (fCheckShiftZ > fAirZ - fCheckVolumeZ - fDelta) {
0152 fCheckShiftZ = fAirZ - fCheckVolumeZ - fDelta;
0153 }
0154
0155
0156
0157 fWindowPosZ = -(ztot + fWindowZ) * 0.5;
0158 fGeneratorPosZ = fWindowPosZ - 0.5 * fWindowZ - fDelta;
0159
0160 fTargetVolumePosZ = -0.5 * (ztot - fTargetVolumeZ);
0161 fTarget1PosZ = -0.5 * (fTargetVolumeZ - fTarget1Z) + fDistanceVacuumTarget;
0162 fTarget2PosZ = fTarget1PosZ + 0.5 * (fTarget2Z + fTarget1Z);
0163
0164 fGasVolumePosZ = fTargetVolumePosZ + 0.5 * (fTargetVolumeZ + fGasVolumeZ);
0165 fCheckVolumePosZ = fGasVolumePosZ + 0.5 * (fGasVolumeZ + fCheckVolumeZ) + fCheckShiftZ;
0166 fMylarPosZ = fGasVolumePosZ + 0.5 * (fGasVolumeZ + fMylarVolumeZ) + fDelta;
0167
0168 fPhantomPosZ = fGasVolumePosZ + 0.5 * (fGasVolumeZ + fPhantomZ) + fAirZ;
0169 fAbsorberPosZ = fAbsorberShiftZ - 0.5 * (fPhantomZ - fAbsorberZ);
0170
0171 fShiftZPh = fPhantomPosZ - 0.5 * fPhantomZ;
0172
0173 DumpGeometryParameters();
0174 }
0175
0176
0177
0178 G4VPhysicalVolume* DetectorConstruction::Construct()
0179 {
0180 InitialiseGeometryParameters();
0181
0182 G4GeometryManager::GetInstance()->OpenGeometry();
0183 G4PhysicalVolumeStore::GetInstance()->Clean();
0184 G4LogicalVolumeStore::GetInstance()->Clean();
0185 G4SolidStore::GetInstance()->Clean();
0186
0187
0188
0189
0190 G4Box* solidWorld = new G4Box("World", fWorldXY, fWorldXY, fWorldZ);
0191 G4LogicalVolume* logicWorld = new G4LogicalVolume(solidWorld, fWorldMaterial, "World");
0192 G4VPhysicalVolume* physWorld =
0193 new G4PVPlacement(0, G4ThreeVector(), "World", logicWorld, 0, false, 0);
0194
0195
0196 G4Tubs* solidWin = new G4Tubs("Window", 0., fTargetRadius * 0.25, 0.5 * fWindowZ, 0., twopi);
0197 G4LogicalVolume* logicWin = new G4LogicalVolume(solidWin, fWindowMaterial, "Window");
0198 new G4PVPlacement(0, G4ThreeVector(0., 0., fWindowPosZ), "Window", logicWin, physWorld, false, 0);
0199
0200
0201 G4Tubs* solidTGVolume =
0202 new G4Tubs("TargetVolume", 0., fTargetRadius, 0.5 * fTargetVolumeZ, 0., twopi);
0203 G4LogicalVolume* logicTGVolume =
0204 new G4LogicalVolume(solidTGVolume, fLightMaterial, "TargetVolume");
0205 new G4PVPlacement(0, G4ThreeVector(0., 0., fTargetVolumePosZ), logicTGVolume, "TargetVolume",
0206 logicWorld, false, 0);
0207
0208
0209 G4Tubs* solidTarget1 = new G4Tubs("Target1", 0., fTargetRadius * 0.5, 0.5 * fTarget1Z, 0., twopi);
0210 fLogicTarget1 = new G4LogicalVolume(solidTarget1, fTarget1Material, "Target1");
0211 fTarget1 = new G4PVPlacement(0, G4ThreeVector(0., 0., fTarget1PosZ), fLogicTarget1, "Target1",
0212 logicTGVolume, false, 0);
0213
0214
0215
0216 G4Tubs* solidTarget2 = new G4Tubs("Target2", 0., fTargetRadius * 0.5, 0.5 * fTarget2Z, 0., twopi);
0217 fLogicTarget2 = new G4LogicalVolume(solidTarget2, fTarget2Material, "Target2");
0218 fTarget2 = new G4PVPlacement(0, G4ThreeVector(0., 0., fTarget2PosZ), fLogicTarget2, "Target2",
0219 logicTGVolume, false, 0);
0220
0221
0222
0223
0224 G4Tubs* solidGasVolume =
0225 new G4Tubs("GasVolume", 0., fGasVolumeRadius, 0.5 * fGasVolumeZ, 0., twopi);
0226 G4LogicalVolume* logicGasVolume =
0227 new G4LogicalVolume(solidGasVolume, fLightMaterial, "GasVolume");
0228 fGasVolume = new G4PVPlacement(0, G4ThreeVector(0., 0., fGasVolumePosZ), "GasVolume",
0229 logicGasVolume, physWorld, false, 0);
0230
0231
0232 G4Tubs* sMylarVolume = new G4Tubs("Mylar", 0., fGasVolumeRadius, 0.5 * fMylarVolumeZ, 0., twopi);
0233 G4LogicalVolume* lMylarVolume = new G4LogicalVolume(sMylarVolume, fMylar, "Mylar");
0234 new G4PVPlacement(0, G4ThreeVector(0., 0., fMylarPosZ), "Mylar", lMylarVolume, physWorld, false,
0235 0);
0236
0237
0238 G4Tubs* solidCheckVolume =
0239 new G4Tubs("CheckVolume", 0., fGasVolumeRadius, 0.5 * fCheckVolumeZ, 0., twopi);
0240 fLogicCheckVolume = new G4LogicalVolume(solidCheckVolume, fWorldMaterial, "CheckVolume");
0241 fCheckVolume = new G4PVPlacement(0, G4ThreeVector(0., 0., fCheckVolumePosZ), "CheckVolume",
0242 fLogicCheckVolume, physWorld, false, 0);
0243
0244
0245
0246 G4Box* solidPhantom = new G4Box("Phantom", fPhantomRadius, fPhantomRadius, 0.5 * fPhantomZ);
0247 G4LogicalVolume* logicPhantom = new G4LogicalVolume(solidPhantom, fAbsorberMaterial, "Phantom");
0248 G4VPhysicalVolume* physPhantom = new G4PVPlacement(0, G4ThreeVector(0., 0., fPhantomPosZ),
0249 "Phantom", logicPhantom, physWorld, false, 0);
0250
0251 G4Tubs* solidPh = new G4Tubs("PhantomSD", 0., fAbsorberRadius, 0.5 * fPhantomZ, 0., twopi);
0252 fLogicPh = new G4LogicalVolume(solidPh, fAbsorberMaterial, "PhantomSD");
0253 fPhantom =
0254 new G4PVPlacement(0, G4ThreeVector(0., 0., 0.), "Phantom", fLogicPh, physPhantom, false, 0);
0255 G4cout << "Phantom R= " << fAbsorberRadius << " dz= " << 0.5 * fPhantomZ << G4endl;
0256
0257
0258 G4double absWidth = 0.5 * fAbsorberZ;
0259 G4Tubs* solidAbsorber = new G4Tubs("Absorber", 0., fAbsorberRadius, absWidth, 0., twopi);
0260 fLogicAbsorber = new G4LogicalVolume(solidAbsorber, fAbsorberMaterial, "Absorber");
0261 G4cout << "Absorber R= " << fAbsorberRadius << " dz= " << absWidth << " posZ= " << fAbsorberPosZ
0262 << G4endl;
0263
0264 new G4PVPlacement(0, G4ThreeVector(0., 0., fAbsorberPosZ), "Absorber", fLogicAbsorber, fPhantom,
0265 false, 0);
0266
0267 G4double stepR = fAbsorberRadius / (G4double)fNumR;
0268
0269 G4double r1 = 0.0;
0270 G4double r2 = 0.0;
0271 G4Tubs* solidRing;
0272
0273 G4VisAttributes* VisAtt_ring = new G4VisAttributes(G4VisAttributes::GetInvisible());
0274 for (G4int k = 0; k < fNumR; k++) {
0275 r2 = r1 + stepR;
0276 if (k == fNumR - 1) r2 = fAbsorberRadius;
0277
0278
0279 solidRing = new G4Tubs("Ring", r1, r2, absWidth, 0., twopi);
0280 G4LogicalVolume* logicRing = new G4LogicalVolume(solidRing, fAbsorberMaterial, "Ring");
0281
0282 logicRing->SetVisAttributes(VisAtt_ring);
0283 fLogicRing.push_back(logicRing);
0284 new G4PVPlacement(0, G4ThreeVector(0., 0., 0.), logicRing, "Ring", fLogicAbsorber, false, k);
0285 r1 = r2;
0286 }
0287
0288
0289
0290
0291 G4VisAttributes* VisAtt = 0;
0292 VisAtt = new G4VisAttributes(G4Colour(1.0, 1.0, 1.0));
0293 VisAtt->SetVisibility(true);
0294 fLogicAbsorber->SetVisAttributes(VisAtt);
0295
0296 VisAtt = new G4VisAttributes(G4Colour(1.0, 1.0, 2.0));
0297 VisAtt->SetVisibility(true);
0298 logicPhantom->SetVisAttributes(VisAtt);
0299
0300 VisAtt = new G4VisAttributes(G4Colour(1.0, 0.0, 2.0));
0301 VisAtt->SetVisibility(true);
0302 fLogicPh->SetVisAttributes(VisAtt);
0303
0304 VisAtt = new G4VisAttributes(G4Colour(1.0, 1.0, 0.0));
0305 VisAtt->SetVisibility(true);
0306 fLogicAbsorber->SetVisAttributes(VisAtt);
0307
0308 VisAtt = new G4VisAttributes(G4Colour(0.1, 1.0, 2.0));
0309 VisAtt->SetVisibility(true);
0310 logicWorld->SetVisAttributes(VisAtt);
0311
0312 VisAtt = new G4VisAttributes(G4Colour(1.0, 1.0, 0.0));
0313 VisAtt->SetVisibility(true);
0314 logicGasVolume->SetVisAttributes(VisAtt);
0315
0316 VisAtt = new G4VisAttributes(G4Colour(0.0, 0.5, 1.0));
0317 VisAtt->SetVisibility(true);
0318 fLogicTarget1->SetVisAttributes(VisAtt);
0319 fLogicTarget2->SetVisAttributes(VisAtt);
0320 logicTGVolume->SetVisAttributes(VisAtt);
0321
0322 return physWorld;
0323 }
0324
0325 void DetectorConstruction::ConstructSDandField()
0326 {
0327 static G4ThreadLocal G4bool initialized = false;
0328 if (!initialized) {
0329
0330 CheckVolumeSD* fCheckSD = new CheckVolumeSD("checkSD");
0331 (G4SDManager::GetSDMpointer())->AddNewDetector(fCheckSD);
0332 fLogicCheckVolume->SetSensitiveDetector(fCheckSD);
0333
0334 TargetSD* fTargetSD = new TargetSD("targetSD");
0335 (G4SDManager::GetSDMpointer())->AddNewDetector(fTargetSD);
0336 fLogicTarget1->SetSensitiveDetector(fTargetSD);
0337 fLogicTarget2->SetSensitiveDetector(fTargetSD);
0338
0339 PhantomSD* fPhantomSD = new PhantomSD("phantomSD");
0340 (G4SDManager::GetSDMpointer())->AddNewDetector(fPhantomSD);
0341 fPhantomSD->SetShiftZ(fShiftZPh);
0342 for (auto& v : fLogicRing)
0343 v->SetSensitiveDetector(fPhantomSD);
0344 fLogicPh->SetSensitiveDetector(fPhantomSD);
0345 fLogicAbsorber->SetSensitiveDetector(fPhantomSD);
0346 initialized = true;
0347 }
0348 }
0349
0350
0351
0352 void DetectorConstruction::SetTarget1Material(const G4String& mat)
0353 {
0354
0355 G4Material* pttoMaterial = G4NistManager::Instance()->FindOrBuildMaterial(mat);
0356 if (!pttoMaterial) {
0357 G4cout << "Material " << mat << " is not found out!" << G4endl;
0358 }
0359 else if (pttoMaterial != fTarget1Material) {
0360 G4cout << "New target1 material " << mat << G4endl;
0361 if (fLogicTarget1) {
0362 fLogicTarget1->SetMaterial(fTarget1Material);
0363 }
0364 G4RunManager::GetRunManager()->PhysicsHasBeenModified();
0365 }
0366 }
0367
0368
0369
0370 void DetectorConstruction::SetTarget2Material(const G4String& mat)
0371 {
0372
0373 G4Material* pttoMaterial = G4NistManager::Instance()->FindOrBuildMaterial(mat);
0374
0375 if (!pttoMaterial) {
0376 G4cout << "Material " << mat << " is not found out!" << G4endl;
0377 }
0378 else if (pttoMaterial != fTarget2Material) {
0379 fTarget2Material = pttoMaterial;
0380 G4cout << "New target2 material " << mat << G4endl;
0381 if (fLogicTarget2) {
0382 fLogicTarget2->SetMaterial(fTarget2Material);
0383 }
0384 G4RunManager::GetRunManager()->PhysicsHasBeenModified();
0385 }
0386 }
0387
0388
0389
0390 void DetectorConstruction::DumpGeometryParameters()
0391 {
0392 G4cout << "===================================================" << G4endl;
0393 G4cout << "# GammaTherapy Geometry #" << G4endl;
0394 G4cout << "===================================================" << G4endl;
0395 G4cout << " World width= " << fWorldZ / mm << " mm " << G4endl;
0396 G4cout << " Window width= " << fWindowZ / mm << " mm position = " << fWindowPosZ / mm
0397 << " mm:" << G4endl;
0398 G4cout << " TargetV width= " << fTargetVolumeZ / mm
0399 << " mm position = " << fTargetVolumePosZ / mm << " mm:" << G4endl;
0400 G4cout << " Target1 width= " << fTarget1Z / mm << " mm position = " << fTarget1PosZ / mm
0401 << " mm:" << G4endl;
0402 G4cout << " Target2 width= " << fTarget2Z / mm << " mm position = " << fTarget2PosZ / mm
0403 << " mm:" << G4endl;
0404 G4cout << " Gas width= " << fGasVolumeZ / mm << " mm position = " << fGasVolumePosZ / mm
0405 << " mm:" << G4endl;
0406 G4cout << " Mylar width= " << fMylarVolumeZ / mm << " mm position = " << fMylarPosZ / mm
0407 << " mm:" << G4endl;
0408 G4cout << " Check width= " << fCheckVolumeZ / mm
0409 << " mm position = " << fCheckVolumePosZ / mm << " mm:" << G4endl;
0410 G4cout << " Air width= " << fAirZ / mm << " mm " << G4endl;
0411 G4cout << " Phantom width= " << fPhantomZ / mm << " mm position = " << fPhantomPosZ / mm
0412 << " mm:" << G4endl;
0413 G4cout << " Absorb width= " << fAbsorberZ / mm << " mm position = " << fAbsorberPosZ / mm
0414 << " mm:" << G4endl;
0415 G4cout << " Absorb shift= " << fShiftZPh / mm << " mm " << G4endl;
0416 G4cout << " Target1 " << fTarget1Material->GetName() << G4endl;
0417 G4cout << " Target2 " << fTarget2Material->GetName() << G4endl;
0418 G4cout << " Phantom " << fAbsorberMaterial->GetName() << G4endl;
0419 G4cout << "===================================================" << G4endl;
0420 }