File indexing completed on 2025-02-23 09:21:18
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0031 #include "F04PrimaryGeneratorMessenger.hh"
0032
0033 #include "F04PrimaryGeneratorAction.hh"
0034
0035 #include "G4SystemOfUnits.hh"
0036 #include "G4UIcmdWithADoubleAndUnit.hh"
0037 #include "G4UIcmdWithAString.hh"
0038
0039
0040
0041 F04PrimaryGeneratorMessenger::F04PrimaryGeneratorMessenger(F04PrimaryGeneratorAction* gun)
0042 : fAction(gun)
0043 {
0044 fRndmCmd = new G4UIcmdWithAString("/gun/random", this);
0045 fRndmCmd->SetGuidance("Shoot randomly the incident particle.");
0046 fRndmCmd->SetGuidance(" Choice : on, off(default)");
0047 fRndmCmd->SetParameterName("choice", true);
0048 fRndmCmd->SetDefaultValue("off");
0049 fRndmCmd->SetCandidates("on off");
0050 fRndmCmd->AvailableForStates(G4State_PreInit, G4State_Idle);
0051
0052 fSetXvertexCmd = new G4UIcmdWithADoubleAndUnit("/gun/xvertex", this);
0053 fSetXvertexCmd->SetGuidance(" Set x coord. of the primary vertex.");
0054 fSetXvertexCmd->SetParameterName("xv", true);
0055 fSetXvertexCmd->SetDefaultValue(0.0 * mm);
0056 fSetXvertexCmd->SetDefaultUnit("mm");
0057
0058 fSetYvertexCmd = new G4UIcmdWithADoubleAndUnit("/gun/yvertex", this);
0059 fSetYvertexCmd->SetGuidance(" Set y coord. of the primary vertex.");
0060 fSetYvertexCmd->SetParameterName("yv", true);
0061 fSetYvertexCmd->SetDefaultValue(0.0 * mm);
0062 fSetYvertexCmd->SetDefaultUnit("mm");
0063
0064 fSetZvertexCmd = new G4UIcmdWithADoubleAndUnit("/gun/zvertex", this);
0065 fSetZvertexCmd->SetGuidance(" Set z coord. of the primary vertex.");
0066 fSetZvertexCmd->SetParameterName("zv", true);
0067 fSetZvertexCmd->SetDefaultValue(0.0 * mm);
0068 fSetZvertexCmd->SetDefaultUnit("mm");
0069 }
0070
0071
0072
0073 F04PrimaryGeneratorMessenger::~F04PrimaryGeneratorMessenger()
0074 {
0075 delete fRndmCmd;
0076 delete fSetXvertexCmd;
0077 delete fSetYvertexCmd;
0078 delete fSetZvertexCmd;
0079 }
0080
0081
0082
0083 void F04PrimaryGeneratorMessenger::SetNewValue(G4UIcommand* command, G4String newValue)
0084 {
0085 if (command == fRndmCmd) {
0086 fAction->SetRndmFlag(newValue);
0087 }
0088 if (command == fSetXvertexCmd) {
0089 fAction->SetXvertex(fSetXvertexCmd->GetNewDoubleValue(newValue));
0090 }
0091 if (command == fSetYvertexCmd) {
0092 fAction->SetYvertex(fSetYvertexCmd->GetNewDoubleValue(newValue));
0093 }
0094 if (command == fSetZvertexCmd) {
0095 fAction->SetZvertex(fSetZvertexCmd->GetNewDoubleValue(newValue));
0096 }
0097 }