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File indexing completed on 2026-05-26 07:40:31
0001 // 0002 // ******************************************************************** 0003 // * License and Disclaimer * 0004 // * * 0005 // * The Geant4 software is copyright of the Copyright Holders of * 0006 // * the Geant4 Collaboration. It is provided under the terms and * 0007 // * conditions of the Geant4 Software License, included in the file * 0008 // * LICENSE and available at http://cern.ch/geant4/license . These * 0009 // * include a list of copyright holders. * 0010 // * * 0011 // * Neither the authors of this software system, nor their employing * 0012 // * institutes,nor the agencies providing financial support for this * 0013 // * work make any representation or warranty, express or implied, * 0014 // * regarding this software system or assume any liability for its * 0015 // * use. Please see the license in the file LICENSE and URL above * 0016 // * for the full disclaimer and the limitation of liability. * 0017 // * * 0018 // * This code implementation is the result of the scientific and * 0019 // * technical work of the GEANT4 collaboration. * 0020 // * By using, copying, modifying or distributing the software (or * 0021 // * any work based on the software) you agree to acknowledge its * 0022 // * use in resulting scientific publications, and indicate your * 0023 // * acceptance of all terms of the Geant4 Software license. * 0024 // ******************************************************************** 0025 // 0026 /// \file XPrimaryGeneratorAction.cc 0027 /// \brief Implementation of the XPrimaryGeneratorAction class 0028 0029 #include "XPrimaryGeneratorAction.hh" 0030 0031 #include "G4Event.hh" 0032 #include "G4ParticleGun.hh" 0033 #include "G4PhononLong.hh" 0034 #include "G4PhononTransFast.hh" 0035 #include "G4PhononTransSlow.hh" 0036 #include "G4RandomDirection.hh" 0037 #include "G4SystemOfUnits.hh" 0038 0039 using namespace std; 0040 0041 XPrimaryGeneratorAction::XPrimaryGeneratorAction() 0042 { 0043 G4int n_particle = 1; 0044 fParticleGun = new G4ParticleGun(n_particle); 0045 0046 // default particle kinematic 0047 fParticleGun->SetParticleDefinition(G4PhononLong::PhononDefinition()); 0048 fParticleGun->SetParticleMomentumDirection(G4RandomDirection()); 0049 fParticleGun->SetParticlePosition(G4ThreeVector(0.0, 0.0, 0.0)); 0050 fParticleGun->SetParticleEnergy(1e-4 * eV); 0051 } 0052 0053 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 0054 0055 XPrimaryGeneratorAction::~XPrimaryGeneratorAction() 0056 { 0057 delete fParticleGun; 0058 } 0059 0060 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 0061 0062 void XPrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent) 0063 { 0064 fParticleGun->SetParticleMomentumDirection(G4RandomDirection()); 0065 0066 G4double selector = G4UniformRand(); 0067 if (selector < 0.53539) { 0068 fParticleGun->SetParticleDefinition(G4PhononTransSlow::PhononDefinition()); 0069 } 0070 else if (selector < 0.90217) { 0071 fParticleGun->SetParticleDefinition(G4PhononTransFast::PhononDefinition()); 0072 } 0073 else { 0074 fParticleGun->SetParticleDefinition(G4PhononLong::PhononDefinition()); 0075 } 0076 0077 // Set phonon energy. 0078 // Do not set momentum direction here. 0079 // Any momentum direction set here will be overwritten 0080 // by XPhononStackingAction::ClassifyNewTrack 0081 fParticleGun->SetParticleEnergy(0.0075 * eV); 0082 fParticleGun->GeneratePrimaryVertex(anEvent); 0083 } 0084 0085 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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