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File indexing completed on 2025-02-23 09:21:09
0001 // 0002 // ******************************************************************** 0003 // * License and Disclaimer * 0004 // * * 0005 // * The Geant4 software is copyright of the Copyright Holders of * 0006 // * the Geant4 Collaboration. It is provided under the terms and * 0007 // * conditions of the Geant4 Software License, included in the file * 0008 // * LICENSE and available at http://cern.ch/geant4/license . These * 0009 // * include a list of copyright holders. * 0010 // * * 0011 // * Neither the authors of this software system, nor their employing * 0012 // * institutes,nor the agencies providing financial support for this * 0013 // * work make any representation or warranty, express or implied, * 0014 // * regarding this software system or assume any liability for its * 0015 // * use. Please see the license in the file LICENSE and URL above * 0016 // * for the full disclaimer and the limitation of liability. * 0017 // * * 0018 // * This code implementation is the result of the scientific and * 0019 // * technical work of the GEANT4 collaboration. * 0020 // * By using, copying, modifying or distributing the software (or * 0021 // * any work based on the software) you agree to acknowledge its * 0022 // * use in resulting scientific publications, and indicate your * 0023 // * acceptance of all terms of the Geant4 Software license. * 0024 // ******************************************************************** 0025 // 0026 /// \file eventgenerator/particleGun/src/PrimaryGeneratorAction0.cc 0027 /// \brief Implementation of the PrimaryGeneratorAction0 class 0028 // 0029 // 0030 // 0031 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 0032 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 0033 0034 #include "PrimaryGeneratorAction0.hh" 0035 0036 #include "PrimaryGeneratorAction.hh" 0037 0038 #include "G4Event.hh" 0039 #include "G4ParticleGun.hh" 0040 #include "G4SystemOfUnits.hh" 0041 #include "Randomize.hh" 0042 0043 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 0044 0045 PrimaryGeneratorAction0::PrimaryGeneratorAction0(G4ParticleGun* gun) : fParticleGun(gun) 0046 { 0047 // solid angle 0048 // 0049 G4double alphaMin = 0 * deg; // alpha in [0,pi] 0050 G4double alphaMax = 60 * deg; 0051 fCosAlphaMin = std::cos(alphaMin); 0052 fCosAlphaMax = std::cos(alphaMax); 0053 0054 fPsiMin = 0 * deg; // psi in [0, 2*pi] 0055 fPsiMax = 360 * deg; 0056 } 0057 0058 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 0059 0060 void PrimaryGeneratorAction0::GeneratePrimaries(G4Event* anEvent) 0061 { 0062 // vertex position fixed 0063 // 0064 G4double x0 = 0 * mm, y0 = 0 * mm, z0 = 0 * mm; 0065 fParticleGun->SetParticlePosition(G4ThreeVector(x0, y0, z0)); 0066 0067 // direction uniform in solid angle 0068 // 0069 G4double cosAlpha = fCosAlphaMin - G4UniformRand() * (fCosAlphaMin - fCosAlphaMax); 0070 G4double sinAlpha = std::sqrt(1. - cosAlpha * cosAlpha); 0071 G4double psi = fPsiMin + G4UniformRand() * (fPsiMax - fPsiMin); 0072 0073 G4double ux = sinAlpha * std::cos(psi), uy = sinAlpha * std::sin(psi), uz = cosAlpha; 0074 0075 fParticleGun->SetParticleMomentumDirection(G4ThreeVector(ux, uy, uz)); 0076 0077 fParticleGun->GeneratePrimaryVertex(anEvent); 0078 } 0079 0080 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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