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File indexing completed on 2026-09-09 08:28:20
0001 // 0002 // ******************************************************************** 0003 // * License and Disclaimer * 0004 // * * 0005 // * The Geant4 software is copyright of the Copyright Holders of * 0006 // * the Geant4 Collaboration. It is provided under the terms and * 0007 // * conditions of the Geant4 Software License, included in the file * 0008 // * LICENSE and available at http://cern.ch/geant4/license . These * 0009 // * include a list of copyright holders. * 0010 // * * 0011 // * Neither the authors of this software system, nor their employing * 0012 // * institutes,nor the agencies providing financial support for this * 0013 // * work make any representation or warranty, express or implied, * 0014 // * regarding this software system or assume any liability for its * 0015 // * use. Please see the license in the file LICENSE and URL above * 0016 // * for the full disclaimer and the limitation of liability. * 0017 // * * 0018 // * This code implementation is the result of the scientific and * 0019 // * technical work of the GEANT4 collaboration. * 0020 // * By using, copying, modifying or distributing the software (or * 0021 // * any work based on the software) you agree to acknowledge its * 0022 // * use in resulting scientific publications, and indicate your * 0023 // * acceptance of all terms of the Geant4 Software license. * 0024 // ******************************************************************** 0025 // 0026 /// \file PrimaryGeneratorAction0.cc 0027 /// \brief Implementation of the PrimaryGeneratorAction0 class 0028 0029 #include "PrimaryGeneratorAction0.hh" 0030 0031 #include "PrimaryGeneratorAction.hh" 0032 0033 #include "G4Event.hh" 0034 #include "G4ParticleGun.hh" 0035 #include "G4SystemOfUnits.hh" 0036 #include "Randomize.hh" 0037 0038 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 0039 0040 PrimaryGeneratorAction0::PrimaryGeneratorAction0(G4ParticleGun* gun) : fParticleGun(gun) 0041 { 0042 // solid angle 0043 // 0044 G4double alphaMin = 0 * deg; // alpha in [0,pi] 0045 G4double alphaMax = 60 * deg; 0046 fCosAlphaMin = std::cos(alphaMin); 0047 fCosAlphaMax = std::cos(alphaMax); 0048 0049 fPsiMin = 0 * deg; // psi in [0, 2*pi] 0050 fPsiMax = 360 * deg; 0051 } 0052 0053 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 0054 0055 void PrimaryGeneratorAction0::GeneratePrimaries(G4Event* anEvent) 0056 { 0057 // vertex position fixed 0058 // 0059 G4double x0 = 0 * mm, y0 = 0 * mm, z0 = 0 * mm; 0060 fParticleGun->SetParticlePosition(G4ThreeVector(x0, y0, z0)); 0061 0062 // direction uniform in solid angle 0063 // 0064 G4double cosAlpha = fCosAlphaMin - G4UniformRand() * (fCosAlphaMin - fCosAlphaMax); 0065 G4double sinAlpha = std::sqrt(1. - cosAlpha * cosAlpha); 0066 G4double psi = fPsiMin + G4UniformRand() * (fPsiMax - fPsiMin); 0067 0068 G4double ux = sinAlpha * std::cos(psi), uy = sinAlpha * std::sin(psi), uz = cosAlpha; 0069 0070 fParticleGun->SetParticleMomentumDirection(G4ThreeVector(ux, uy, uz)); 0071 0072 fParticleGun->GeneratePrimaryVertex(anEvent); 0073 } 0074 0075 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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