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0029 #ifndef PrimaryGeneratorAction_h
0030 #define PrimaryGeneratorAction_h 1
0031
0032 #include "G4VUserPrimaryGeneratorAction.hh"
0033 #include "globals.hh"
0034
0035 class PrimaryGeneratorAction0;
0036 class PrimaryGeneratorAction1;
0037 class PrimaryGeneratorAction2;
0038 class PrimaryGeneratorAction3;
0039 class PrimaryGeneratorAction4;
0040 class PrimaryGeneratorMessenger;
0041
0042 class G4ParticleGun;
0043 class G4Event;
0044
0045
0046
0047 class PrimaryGeneratorAction : public G4VUserPrimaryGeneratorAction
0048 {
0049 public:
0050 PrimaryGeneratorAction();
0051 ~PrimaryGeneratorAction() override;
0052
0053 public:
0054 void GeneratePrimaries(G4Event*) override;
0055
0056 public:
0057 G4ParticleGun* GetParticleGun() { return fParticleGun; };
0058
0059 void SelectAction(G4int i) { fSelectedAction = i; };
0060 G4int GetSelectedAction() { return fSelectedAction; };
0061
0062 PrimaryGeneratorAction0* GetAction0() { return fAction0; };
0063 PrimaryGeneratorAction1* GetAction1() { return fAction1; };
0064 PrimaryGeneratorAction2* GetAction2() { return fAction2; };
0065 PrimaryGeneratorAction3* GetAction3() { return fAction3; };
0066 PrimaryGeneratorAction4* GetAction4() { return fAction4; };
0067
0068 private:
0069 G4ParticleGun* fParticleGun = nullptr;
0070
0071 PrimaryGeneratorAction0* fAction0 = nullptr;
0072 PrimaryGeneratorAction1* fAction1 = nullptr;
0073 PrimaryGeneratorAction2* fAction2 = nullptr;
0074 PrimaryGeneratorAction3* fAction3 = nullptr;
0075 PrimaryGeneratorAction4* fAction4 = nullptr;
0076 G4int fSelectedAction = 0;
0077
0078 PrimaryGeneratorMessenger* fGunMessenger = nullptr;
0079 };
0080
0081
0082
0083 #endif