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File indexing completed on 2026-09-22 08:08:32

0001 //
0002 // ********************************************************************
0003 // * License and Disclaimer                                           *
0004 // *                                                                  *
0005 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
0006 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
0007 // * conditions of the Geant4 Software License,  included in the file *
0008 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
0009 // * include a list of copyright holders.                             *
0010 // *                                                                  *
0011 // * Neither the authors of this software system, nor their employing *
0012 // * institutes,nor the agencies providing financial support for this *
0013 // * work  make  any representation or  warranty, express or implied, *
0014 // * regarding  this  software system or assume any liability for its *
0015 // * use.  Please see the license in the file  LICENSE  and URL above *
0016 // * for the full disclaimer and the limitation of liability.         *
0017 // *                                                                  *
0018 // * This  code  implementation is the result of  the  scientific and *
0019 // * technical work of the GEANT4 collaboration.                      *
0020 // * By using,  copying,  modifying or  distributing the software (or *
0021 // * any work based  on the software)  you  agree  to acknowledge its *
0022 // * use  in  resulting  scientific  publications,  and indicate your *
0023 // * acceptance of all terms of the Geant4 Software license.          *
0024 // ********************************************************************
0025 //
0026 /// \file PrimaryGeneratorAction.cc
0027 /// \brief Implementation of the PrimaryGeneratorAction class
0028 
0029 #include "PrimaryGeneratorAction.hh"
0030 
0031 #include "DetectorConstruction.hh"
0032 #include "PrimaryGeneratorMessenger.hh"
0033 
0034 #include "G4Event.hh"
0035 #include "G4ParticleDefinition.hh"
0036 #include "G4ParticleGun.hh"
0037 #include "G4ParticleTable.hh"
0038 #include "G4SystemOfUnits.hh"
0039 #include "Randomize.hh"
0040 
0041 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
0042 
0043 PrimaryGeneratorAction::PrimaryGeneratorAction(DetectorConstruction* det)
0044   : G4VUserPrimaryGeneratorAction(),
0045     fParticleGun(0),
0046     fDetector(det),
0047     fRndmBeam(0),
0048     fEbeamCumul(0),
0049     fGunMessenger(0)
0050 {
0051   fParticleGun = new G4ParticleGun(1);
0052   G4ParticleDefinition* particle = G4ParticleTable::GetParticleTable()->FindParticle("proton");
0053   fParticleGun->SetParticleDefinition(particle);
0054   fParticleGun->SetParticleEnergy(160 * MeV);
0055   fParticleGun->SetParticleMomentumDirection(G4ThreeVector(1., 0., 0.));
0056 
0057   // create a messenger for this class
0058   fGunMessenger = new PrimaryGeneratorMessenger(this);
0059 }
0060 
0061 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
0062 
0063 PrimaryGeneratorAction::~PrimaryGeneratorAction()
0064 {
0065   delete fParticleGun;
0066   delete fGunMessenger;
0067 }
0068 
0069 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
0070 
0071 void PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent)
0072 {
0073   // this function is called at the begining of event
0074   //
0075   G4double x0 = -0.5 * (fDetector->GetWorldSizeX());
0076   G4double y0 = 0. * cm, z0 = 0. * cm;
0077 
0078   // randomize the beam, if requested.
0079   //
0080   if (fRndmBeam > 0.) {
0081     if (fRndmBeam > fDetector->GetAbsorSizeYZ()) fRndmBeam = fDetector->GetAbsorSizeYZ();
0082     G4double rbeam = 0.5 * fRndmBeam;
0083     y0 = (2 * G4UniformRand() - 1.) * rbeam;
0084     z0 = (2 * G4UniformRand() - 1.) * rbeam;
0085   }
0086   fParticleGun->SetParticlePosition(G4ThreeVector(x0, y0, z0));
0087   fParticleGun->GeneratePrimaryVertex(anEvent);
0088 
0089   fEbeamCumul += fParticleGun->GetParticleEnergy();
0090 }
0091 
0092 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......