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File indexing completed on 2025-02-23 09:20:46
0001 // 0002 // ******************************************************************** 0003 // * License and Disclaimer * 0004 // * * 0005 // * The Geant4 software is copyright of the Copyright Holders of * 0006 // * the Geant4 Collaboration. It is provided under the terms and * 0007 // * conditions of the Geant4 Software License, included in the file * 0008 // * LICENSE and available at http://cern.ch/geant4/license . These * 0009 // * include a list of copyright holders. * 0010 // * * 0011 // * Neither the authors of this software system, nor their employing * 0012 // * institutes,nor the agencies providing financial support for this * 0013 // * work make any representation or warranty, express or implied, * 0014 // * regarding this software system or assume any liability for its * 0015 // * use. Please see the license in the file LICENSE and URL above * 0016 // * for the full disclaimer and the limitation of liability. * 0017 // * * 0018 // * This code implementation is the result of the scientific and * 0019 // * technical work of the GEANT4 collaboration. * 0020 // * By using, copying, modifying or distributing the software (or * 0021 // * any work based on the software) you agree to acknowledge its * 0022 // * use in resulting scientific publications, and indicate your * 0023 // * acceptance of all terms of the Geant4 Software license. * 0024 // ******************************************************************** 0025 // 0026 /// \file GB07/src/GB07DetectorConstruction.cc 0027 /// \brief Implementation of the GB07DetectorConstruction class 0028 // 0029 #include "GB07DetectorConstruction.hh" 0030 0031 #include "GB07BOptrLeadingParticle.hh" 0032 #include "GB07SD.hh" 0033 0034 #include "G4Box.hh" 0035 #include "G4LogicalVolume.hh" 0036 #include "G4LogicalVolumeStore.hh" 0037 #include "G4Material.hh" 0038 #include "G4NistManager.hh" 0039 #include "G4PVPlacement.hh" 0040 #include "G4SDManager.hh" 0041 #include "G4SystemOfUnits.hh" 0042 0043 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 0044 0045 GB07DetectorConstruction::GB07DetectorConstruction() : G4VUserDetectorConstruction() {} 0046 0047 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 0048 0049 GB07DetectorConstruction::~GB07DetectorConstruction() {} 0050 0051 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 0052 0053 G4VPhysicalVolume* GB07DetectorConstruction::Construct() 0054 { 0055 G4Material* worldMaterial = G4NistManager::Instance()->FindOrBuildMaterial("G4_Galactic"); 0056 G4Material* defaultMaterial = G4NistManager::Instance()->FindOrBuildMaterial("G4_CONCRETE"); 0057 0058 G4VSolid* solidWorld = new G4Box("World", 10 * m, 10 * m, 10 * m); 0059 0060 G4LogicalVolume* logicWorld = new G4LogicalVolume(solidWorld, // its solid 0061 worldMaterial, // its material 0062 "World"); // its name 0063 0064 G4PVPlacement* physiWorld = new G4PVPlacement(0, // no rotation 0065 G4ThreeVector(), // at (0,0,0) 0066 logicWorld, // its logical volume 0067 "World", // its name 0068 0, // its mother volume 0069 false, // no boolean operation 0070 0); // copy number 0071 0072 // ----------------------------------- 0073 // -- volume where biasing is applied: 0074 // ----------------------------------- 0075 G4double halfZ = 1 * m; 0076 G4VSolid* solidTest = new G4Box("test.solid", 1 * m, 1 * m, halfZ); 0077 0078 G4LogicalVolume* logicTest = new G4LogicalVolume(solidTest, // its solid 0079 defaultMaterial, // its material 0080 "test.logical"); // its name 0081 0082 new G4PVPlacement(0, // no rotation 0083 G4ThreeVector(0, 0, halfZ), // put entrance at (0,0,0) 0084 logicTest, // its logical volume 0085 "test.physical", // its name 0086 logicWorld, // its mother volume 0087 false, // no boolean operation 0088 0); // copy number 0089 0090 // ------------------------------------------------------------ 0091 // -- volume to tally exiting particles, put next to above one: 0092 // ------------------------------------------------------------ 0093 G4double halfZtally = 0.5 * mm; 0094 G4VSolid* solidTally = new G4Box("tally.solid", 1 * m, 1 * m, halfZtally); 0095 G4LogicalVolume* logicTally = new G4LogicalVolume(solidTally, // its solid 0096 worldMaterial, // its material 0097 "tally.logical"); // its name 0098 0099 new G4PVPlacement(0, // no rotation 0100 G4ThreeVector(0, 0, 2 * halfZ + halfZtally), // put next to test.phys 0101 logicTally, // its logical volume 0102 "tally.physical", // its name 0103 logicWorld, // its mother volume 0104 false, // no boolean operation 0105 0); // copy number 0106 0107 return physiWorld; 0108 } 0109 0110 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 0111 0112 void GB07DetectorConstruction::ConstructSDandField() 0113 { 0114 // -- Fetch volume for biasing: 0115 G4LogicalVolume* logicTest = G4LogicalVolumeStore::GetInstance()->GetVolume("test.logical"); 0116 0117 // ---------------------------------------------- 0118 // -- operator creation and attachment to volume: 0119 // ---------------------------------------------- 0120 GB07BOptrLeadingParticle* testMany = new GB07BOptrLeadingParticle(); 0121 testMany->AttachTo(logicTest); 0122 G4cout << " Attaching biasing operator " << testMany->GetName() << " to logical volume " 0123 << logicTest->GetName() << G4endl; 0124 0125 // --------------------------------------------------------------------------------- 0126 // -- Attach sensitive detector to print information on particle exiting the shield: 0127 // --------------------------------------------------------------------------------- 0128 // -- create and register sensitive detector code module: 0129 G4SDManager* SDman = G4SDManager::GetSDMpointer(); 0130 G4VSensitiveDetector* sd = new GB07SD("Tally"); 0131 SDman->AddNewDetector(sd); 0132 // -- Fetch volume for sensitivity and attach sensitive module to it: 0133 G4LogicalVolume* logicSD = G4LogicalVolumeStore::GetInstance()->GetVolume("tally.logical"); 0134 logicSD->SetSensitiveDetector(sd); 0135 } 0136 0137 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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