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File indexing completed on 2025-02-23 09:20:45
0001 // 0002 // ******************************************************************** 0003 // * License and Disclaimer * 0004 // * * 0005 // * The Geant4 software is copyright of the Copyright Holders of * 0006 // * the Geant4 Collaboration. It is provided under the terms and * 0007 // * conditions of the Geant4 Software License, included in the file * 0008 // * LICENSE and available at http://cern.ch/geant4/license . These * 0009 // * include a list of copyright holders. * 0010 // * * 0011 // * Neither the authors of this software system, nor their employing * 0012 // * institutes,nor the agencies providing financial support for this * 0013 // * work make any representation or warranty, express or implied, * 0014 // * regarding this software system or assume any liability for its * 0015 // * use. Please see the license in the file LICENSE and URL above * 0016 // * for the full disclaimer and the limitation of liability. * 0017 // * * 0018 // * This code implementation is the result of the scientific and * 0019 // * technical work of the GEANT4 collaboration. * 0020 // * By using, copying, modifying or distributing the software (or * 0021 // * any work based on the software) you agree to acknowledge its * 0022 // * use in resulting scientific publications, and indicate your * 0023 // * acceptance of all terms of the Geant4 Software license. * 0024 // ******************************************************************** 0025 // 0026 // 0027 // 0028 /// \file GB03BOptnSplitOrKillOnBoundary.hh 0029 /// \brief Definition of the GB03BOptnSplitOrKillOnBoundary class 0030 0031 #ifndef GB03BOptnSplitOrKillOnBoundary_hh 0032 #define GB03BOptnSplitOrKillOnBoundary_hh 1 0033 0034 #include "G4ParticleChange.hh" 0035 #include "G4ParticleChangeForNothing.hh" 0036 #include "G4VBiasingOperation.hh" 0037 class G4LogicalVolume; 0038 0039 class GB03BOptnSplitOrKillOnBoundary : public G4VBiasingOperation 0040 { 0041 public: 0042 // -- Constructor : 0043 GB03BOptnSplitOrKillOnBoundary(G4String name); 0044 // -- destructor: 0045 virtual ~GB03BOptnSplitOrKillOnBoundary(); 0046 0047 public: 0048 // ---------------------------------------------- 0049 // -- Methods from G4VBiasingOperation interface: 0050 // ---------------------------------------------- 0051 // -- Unused: 0052 virtual const G4VBiasingInteractionLaw* 0053 ProvideOccurenceBiasingInteractionLaw(const G4BiasingProcessInterface*, G4ForceCondition&) 0054 { 0055 return 0; 0056 } 0057 virtual G4VParticleChange* ApplyFinalStateBiasing(const G4BiasingProcessInterface*, 0058 const G4Track*, const G4Step*, G4bool&) 0059 { 0060 return 0; 0061 } 0062 0063 // -- Used methods ("non-physics biasing methods"): 0064 // ------------------------------------------------ 0065 // -- Method to return the distance or the condition under which 0066 // -- requesting the biasing. The "condition" flag will be indeed 0067 // -- used to apply the operation on the geometry boundary. 0068 virtual G4double DistanceToApplyOperation(const G4Track*, G4double, 0069 G4ForceCondition* condition); 0070 // -- Method the generate the final state, ie, either the final states 0071 // -- corresponding to the splitting or killing cases: 0072 virtual G4VParticleChange* GenerateBiasingFinalState(const G4Track*, const G4Step*); 0073 0074 // -- Specific to this example: 0075 // ---------------------------- 0076 // -- Set the integer splitting factor (should be >= 2): 0077 // -- This determines also the killing probability : 1/splittingFactor 0078 void SetSplittingFactor(G4int splittingFactor) { fSplittingFactor = splittingFactor; } 0079 // -- An "invention" (?) of this example: defines a probability 0080 // -- to apply the splitting(killing) techniques: 0081 // -- - If proba == 1, the technique is applied normally 0082 // -- - if proba < 1 (say 70%) then the splitting(killing) is 0083 // -- applied in only 70% of the cases. 0084 // -- This "trick" is useful when the desired splitting factor 0085 // -- would rather be a non-integer value, ie in case where: 0086 // -- splittingFactor = k is (a bit) too small 0087 // -- splittingFactor = k+1 is (a bit) too large 0088 // -- then the proba can allow to tune an in between application 0089 // -- of the technique. 0090 // -- Specially useful when wanting to split between "1 and 2". 0091 void SetApplyProbability(G4double proba) { fApplyProbability = proba; } 0092 0093 G4int GetSplittingFactor() const { return fSplittingFactor; } 0094 G4double GetApplyProbability() const { return fApplyProbability; } 0095 0096 private: 0097 G4ParticleChange fParticleChange; 0098 G4ParticleChangeForNothing fParticleChangeForNothing; 0099 G4int fSplittingFactor; 0100 G4double fApplyProbability; 0101 }; 0102 0103 #endif
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