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File indexing completed on 2025-02-23 09:20:43
0001 // 0002 // ******************************************************************** 0003 // * License and Disclaimer * 0004 // * * 0005 // * The Geant4 software is copyright of the Copyright Holders of * 0006 // * the Geant4 Collaboration. It is provided under the terms and * 0007 // * conditions of the Geant4 Software License, included in the file * 0008 // * LICENSE and available at http://cern.ch/geant4/license . These * 0009 // * include a list of copyright holders. * 0010 // * * 0011 // * Neither the authors of this software system, nor their employing * 0012 // * institutes,nor the agencies providing financial support for this * 0013 // * work make any representation or warranty, express or implied, * 0014 // * regarding this software system or assume any liability for its * 0015 // * use. Please see the license in the file LICENSE and URL above * 0016 // * for the full disclaimer and the limitation of liability. * 0017 // * * 0018 // * This code implementation is the result of the scientific and * 0019 // * technical work of the GEANT4 collaboration. * 0020 // * By using, copying, modifying or distributing the software (or * 0021 // * any work based on the software) you agree to acknowledge its * 0022 // * use in resulting scientific publications, and indicate your * 0023 // * acceptance of all terms of the Geant4 Software license. * 0024 // ******************************************************************** 0025 // 0026 /// \file biasing/B01/src/B01Run.cc 0027 /// \brief Implementation of the B01Run class 0028 // 0029 // 0030 // 0031 0032 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 0033 // 0034 // (Description) 0035 // B01Run Class is for accumulating scored quantities which is 0036 // scored using G4MutiFunctionalDetector and G4VPrimitiveScorer. 0037 // Accumulation is done using G4THitsMap object. 0038 // 0039 // The constructor B01Run(const std::vector<G4String> mfdName) 0040 // needs a vector filled with MultiFunctionalDetector names which 0041 // was assigned at instantiation of MultiFunctionalDetector(MFD). 0042 // Then B01Run constructor automatically scans primitive scorers 0043 // in the MFD, and obtains collectionIDs of all collections associated 0044 // to those primitive scorers. Futhermore, the G4THitsMap objects 0045 // for accumulating during a RUN are automatically created too. 0046 // (*) Collection Name is same as primitive scorer name. 0047 // 0048 // The resultant information is kept inside B01Run objects as 0049 // data members. 0050 // std::vector<G4String> fCollName; // Collection Name, 0051 // std::vector<G4int> fCollID; // Collection ID, 0052 // std::vector<G4THitsMap<G4double>*> fRunMap; // HitsMap for RUN. 0053 // 0054 // The resualtant HitsMap objects are obtain using access method, 0055 // GetHitsMap(..). 0056 // 0057 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 0058 0059 #include "B01Run.hh" 0060 0061 #include "G4MultiFunctionalDetector.hh" 0062 #include "G4SDManager.hh" 0063 #include "G4VPrimitiveScorer.hh" 0064 0065 // 0066 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 0067 // Constructor. 0068 // (The vector of MultiFunctionalDetector name has to given.) 0069 B01Run::B01Run(const std::vector<G4String> mfdName) : G4Run() 0070 { 0071 G4SDManager* SDman = G4SDManager::GetSDMpointer(); 0072 //================================================= 0073 // Initalize RunMaps for accumulation. 0074 // Get CollectionIDs for HitCollections. 0075 //================================================= 0076 G4int Nmfd = mfdName.size(); 0077 for (G4int idet = 0; idet < Nmfd; idet++) { // Loop for all MFD. 0078 G4String detName = mfdName[idet]; 0079 //--- Seek and Obtain MFD objects from SDmanager. 0080 G4MultiFunctionalDetector* mfd = 0081 (G4MultiFunctionalDetector*)(SDman->FindSensitiveDetector(detName)); 0082 // 0083 if (mfd) { 0084 //--- Loop over the registered primitive scorers. 0085 for (G4int icol = 0; icol < mfd->GetNumberOfPrimitives(); icol++) { 0086 // Get Primitive Scorer object. 0087 G4VPrimitiveScorer* scorer = mfd->GetPrimitive(icol); 0088 // collection name and collectionID for HitsCollection, 0089 // where type of HitsCollection is G4THitsMap in case of primitive scorer. 0090 // The collection name is given by <MFD name>/<Primitive Scorer name>. 0091 G4String collectionName = scorer->GetName(); 0092 G4String fullCollectionName = detName + "/" + collectionName; 0093 G4int collectionID = SDman->GetCollectionID(fullCollectionName); 0094 0095 if (collectionID >= 0) { 0096 G4cout << "++ " << fullCollectionName << " id " << collectionID << G4endl; 0097 // Store obtained HitsCollection information into data members. 0098 // And, creates new G4THitsMap for accumulating quantities during RUN. 0099 fCollName.push_back(fullCollectionName); 0100 fCollID.push_back(collectionID); 0101 fRunMap.push_back(new G4THitsMap<G4double>(detName, collectionName)); 0102 } 0103 else { 0104 G4cout << "** collection " << fullCollectionName << " not found. " << G4endl; 0105 } 0106 } 0107 } 0108 } 0109 } 0110 0111 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 0112 0113 // Destructor 0114 // clear all data members. 0115 B01Run::~B01Run() 0116 { 0117 //--- Clear HitsMap for RUN 0118 G4int Nmap = fRunMap.size(); 0119 for (G4int i = 0; i < Nmap; i++) { 0120 if (fRunMap[i]) fRunMap[i]->clear(); 0121 } 0122 fCollName.clear(); 0123 fCollID.clear(); 0124 fRunMap.clear(); 0125 } 0126 0127 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 0128 0129 // RecordEvent is called at end of event. 0130 // For scoring purpose, the resultant quantity in a event, 0131 // is accumulated during a Run. 0132 void B01Run::RecordEvent(const G4Event* aEvent) 0133 { 0134 numberOfEvent++; // This is an original line. 0135 0136 //============================= 0137 // HitsCollection of This Event 0138 //============================ 0139 G4HCofThisEvent* HCE = aEvent->GetHCofThisEvent(); 0140 if (!HCE) return; 0141 0142 //======================================================= 0143 // Sum up HitsMap of this Event into HitsMap of this RUN 0144 //======================================================= 0145 G4int Ncol = fCollID.size(); 0146 for (G4int i = 0; i < Ncol; i++) { // Loop over HitsCollection 0147 G4THitsMap<G4double>* EvtMap = 0; 0148 if (fCollID[i] >= 0) { // Collection is attached to HCE 0149 EvtMap = (G4THitsMap<G4double>*)(HCE->GetHC(fCollID[i])); 0150 } 0151 else { 0152 G4cout << " Error EvtMap Not Found " << i << G4endl; 0153 } 0154 if (EvtMap) { 0155 //=== Sum up HitsMap of this event to HitsMap of RUN.=== 0156 *fRunMap[i] += *EvtMap; 0157 //====================================================== 0158 } 0159 } 0160 } 0161 0162 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 0163 // 0164 // Access method for HitsMap of the RUN 0165 // 0166 //----- 0167 // Access HitsMap. 0168 // By MultiFunctionalDetector name and Collection Name. 0169 G4THitsMap<G4double>* B01Run::GetHitsMap(const G4String& detName, const G4String& colName) 0170 { 0171 G4String fullName = detName + "/" + colName; 0172 return GetHitsMap(fullName); 0173 } 0174 0175 //----- 0176 // Access HitsMap. 0177 // By full description of collection name, that is 0178 // <MultiFunctional Detector Name>/<Primitive Scorer Name> 0179 G4THitsMap<G4double>* B01Run::GetHitsMap(const G4String& fullName) 0180 { 0181 G4int Ncol = fCollName.size(); 0182 for (G4int i = 0; i < Ncol; i++) { 0183 if (fCollName[i] == fullName) { 0184 return fRunMap[i]; 0185 } 0186 } 0187 return NULL; 0188 } 0189 0190 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 0191 0192 // - Dump All HitsMap of this RUN. (for debuging and monitoring of quantity). 0193 // This method calls G4THisMap::PrintAll() for individual HitsMap. 0194 void B01Run::DumpAllScorer() 0195 { 0196 // - Number of HitsMap in this RUN. 0197 G4int n = GetNumberOfHitsMap(); 0198 // - GetHitsMap and dump values. 0199 for (G4int i = 0; i < n; i++) { 0200 G4THitsMap<G4double>* RunMap = GetHitsMap(i); 0201 if (RunMap) { 0202 G4cout << " PrimitiveScorer RUN " << RunMap->GetSDname() << "," << RunMap->GetName() 0203 << G4endl; 0204 G4cout << " Number of entries " << RunMap->entries() << G4endl; 0205 std::map<G4int, G4double*>::iterator itr = RunMap->GetMap()->begin(); 0206 for (; itr != RunMap->GetMap()->end(); itr++) { 0207 G4cout << " copy no.: " << itr->first << " Run Value : " << *(itr->second) << G4endl; 0208 } 0209 } 0210 } 0211 } 0212 0213 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 0214 0215 void B01Run::Merge(const G4Run* aRun) 0216 { 0217 const B01Run* localRun = static_cast<const B01Run*>(aRun); 0218 //======================================================= 0219 // Merge HitsMap of working threads 0220 //======================================================= 0221 G4int nCol = localRun->fCollID.size(); 0222 for (G4int i = 0; i < nCol; i++) { // Loop over HitsCollection 0223 if (localRun->fCollID[i] >= 0) { 0224 *fRunMap[i] += *localRun->fRunMap[i]; 0225 } 0226 } 0227 0228 G4Run::Merge(aRun); 0229 } 0230 0231 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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