Warning, file /geant4/examples/basic/B5/src/DriftChamberHit.cc was not indexed
or was modified since last indexation (in which case cross-reference links may be missing, inaccurate or erroneous).
0001
0002
0003
0004
0005
0006
0007
0008
0009
0010
0011
0012
0013
0014
0015
0016
0017
0018
0019
0020
0021
0022
0023
0024
0025
0026
0027
0028
0029
0030 #include "DriftChamberHit.hh"
0031
0032 #include "G4AttDef.hh"
0033 #include "G4AttDefStore.hh"
0034 #include "G4AttValue.hh"
0035 #include "G4Circle.hh"
0036 #include "G4Colour.hh"
0037 #include "G4SystemOfUnits.hh"
0038 #include "G4UIcommand.hh"
0039 #include "G4UnitsTable.hh"
0040 #include "G4VVisManager.hh"
0041 #include "G4VisAttributes.hh"
0042
0043 namespace B5
0044 {
0045
0046
0047
0048 G4ThreadLocal G4Allocator<DriftChamberHit>* DriftChamberHitAllocator;
0049
0050
0051
0052 DriftChamberHit::DriftChamberHit(G4int layerID) : fLayerID(layerID) {}
0053
0054
0055
0056 G4bool DriftChamberHit::operator==(const DriftChamberHit& ) const
0057 {
0058 return false;
0059 }
0060
0061
0062
0063 void DriftChamberHit::Draw()
0064 {
0065 auto visManager = G4VVisManager::GetConcreteInstance();
0066 if (!visManager) return;
0067
0068 G4Circle circle(fWorldPos);
0069 circle.SetScreenSize(2);
0070 circle.SetFillStyle(G4Circle::filled);
0071 G4VisAttributes attribs(G4Colour::Yellow());
0072 circle.SetVisAttributes(attribs);
0073 visManager->Draw(circle);
0074 }
0075
0076
0077
0078 const std::map<G4String, G4AttDef>* DriftChamberHit::GetAttDefs() const
0079 {
0080 G4bool isNew;
0081 auto store = G4AttDefStore::GetInstance("DriftChamberHit", isNew);
0082
0083 if (isNew) {
0084 (*store)["HitType"] = G4AttDef("HitType", "Hit Type", "Physics", "", "G4String");
0085
0086 (*store)["ID"] = G4AttDef("ID", "ID", "Physics", "", "G4int");
0087
0088 (*store)["Time"] = G4AttDef("Time", "Time", "Physics", "G4BestUnit", "G4double");
0089
0090 (*store)["Pos"] = G4AttDef("Pos", "Position", "Physics", "G4BestUnit", "G4ThreeVector");
0091 }
0092
0093 return store;
0094 }
0095
0096
0097
0098 std::vector<G4AttValue>* DriftChamberHit::CreateAttValues() const
0099 {
0100 auto values = new std::vector<G4AttValue>;
0101
0102 values->push_back(G4AttValue("HitType", "DriftChamberHit", ""));
0103 values->push_back(G4AttValue("ID", G4UIcommand::ConvertToString(fLayerID), ""));
0104 values->push_back(G4AttValue("Time", G4BestUnit(fTime, "Time"), ""));
0105 values->push_back(G4AttValue("Pos", G4BestUnit(fWorldPos, "Length"), ""));
0106
0107 return values;
0108 }
0109
0110
0111
0112 void DriftChamberHit::Print()
0113 {
0114 G4cout << " Layer[" << fLayerID << "] : time " << fTime / ns << " (nsec) --- local (x,y) "
0115 << fLocalPos.x() << ", " << fLocalPos.y() << G4endl;
0116 }
0117
0118
0119
0120 }