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File indexing completed on 2025-02-23 09:20:38
0001 // 0002 // ******************************************************************** 0003 // * License and Disclaimer * 0004 // * * 0005 // * The Geant4 software is copyright of the Copyright Holders of * 0006 // * the Geant4 Collaboration. It is provided under the terms and * 0007 // * conditions of the Geant4 Software License, included in the file * 0008 // * LICENSE and available at http://cern.ch/geant4/license . These * 0009 // * include a list of copyright holders. * 0010 // * * 0011 // * Neither the authors of this software system, nor their employing * 0012 // * institutes,nor the agencies providing financial support for this * 0013 // * work make any representation or warranty, express or implied, * 0014 // * regarding this software system or assume any liability for its * 0015 // * use. Please see the license in the file LICENSE and URL above * 0016 // * for the full disclaimer and the limitation of liability. * 0017 // * * 0018 // * This code implementation is the result of the scientific and * 0019 // * technical work of the GEANT4 collaboration. * 0020 // * By using, copying, modifying or distributing the software (or * 0021 // * any work based on the software) you agree to acknowledge its * 0022 // * use in resulting scientific publications, and indicate your * 0023 // * acceptance of all terms of the Geant4 Software license. * 0024 // ******************************************************************** 0025 // 0026 // 0027 /// \file B3/B3a/src/PrimaryGeneratorAction.cc 0028 /// \brief Implementation of the B3::PrimaryGeneratorAction class 0029 0030 #include "PrimaryGeneratorAction.hh" 0031 0032 #include "G4ChargedGeantino.hh" 0033 #include "G4IonTable.hh" 0034 #include "G4ParticleGun.hh" 0035 #include "G4ParticleTable.hh" 0036 #include "G4SystemOfUnits.hh" 0037 #include "Randomize.hh" 0038 0039 namespace B3 0040 { 0041 0042 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 0043 0044 PrimaryGeneratorAction::PrimaryGeneratorAction() 0045 { 0046 G4int n_particle = 1; 0047 fParticleGun = new G4ParticleGun(n_particle); 0048 0049 // default particle kinematic 0050 0051 G4ParticleTable* particleTable = G4ParticleTable::GetParticleTable(); 0052 G4ParticleDefinition* particle = particleTable->FindParticle("chargedgeantino"); 0053 fParticleGun->SetParticleDefinition(particle); 0054 fParticleGun->SetParticlePosition(G4ThreeVector(0., 0., 0.)); 0055 fParticleGun->SetParticleEnergy(1 * eV); 0056 fParticleGun->SetParticleMomentumDirection(G4ThreeVector(1., 0., 0.)); 0057 } 0058 0059 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 0060 0061 PrimaryGeneratorAction::~PrimaryGeneratorAction() 0062 { 0063 delete fParticleGun; 0064 } 0065 0066 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 0067 0068 void PrimaryGeneratorAction::GeneratePrimaries(G4Event* event) 0069 { 0070 G4ParticleDefinition* particle = fParticleGun->GetParticleDefinition(); 0071 if (particle == G4ChargedGeantino::ChargedGeantino()) { 0072 // fluorine 0073 G4int Z = 9, A = 18; 0074 G4double ionCharge = 0. * eplus; 0075 G4double excitEnergy = 0. * keV; 0076 0077 G4ParticleDefinition* ion = G4IonTable::GetIonTable()->GetIon(Z, A, excitEnergy); 0078 fParticleGun->SetParticleDefinition(ion); 0079 fParticleGun->SetParticleCharge(ionCharge); 0080 } 0081 0082 // randomized position 0083 // 0084 /// G4double x0 = 0*cm, y0 = 0*cm, z0 = 0*cm; 0085 /// G4double dx0 = 0*cm, dy0 = 0*cm, dz0 = 0*cm; 0086 G4double x0 = 4 * cm, y0 = 4 * cm, z0 = 4 * cm; 0087 G4double dx0 = 1 * cm, dy0 = 1 * cm, dz0 = 1 * cm; 0088 x0 += dx0 * (G4UniformRand() - 0.5); 0089 y0 += dy0 * (G4UniformRand() - 0.5); 0090 z0 += dz0 * (G4UniformRand() - 0.5); 0091 fParticleGun->SetParticlePosition(G4ThreeVector(x0, y0, z0)); 0092 0093 // create vertex 0094 // 0095 fParticleGun->GeneratePrimaryVertex(event); 0096 } 0097 0098 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 0099 0100 } // namespace B3
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