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File indexing completed on 2026-09-20 08:29:26

0001 //
0002 // ********************************************************************
0003 // * License and Disclaimer                                           *
0004 // *                                                                  *
0005 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
0006 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
0007 // * conditions of the Geant4 Software License,  included in the file *
0008 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
0009 // * include a list of copyright holders.                             *
0010 // *                                                                  *
0011 // * Neither the authors of this software system, nor their employing *
0012 // * institutes,nor the agencies providing financial support for this *
0013 // * work  make  any representation or  warranty, express or implied, *
0014 // * regarding  this  software system or assume any liability for its *
0015 // * use.  Please see the license in the file  LICENSE  and URL above *
0016 // * for the full disclaimer and the limitation of liability.         *
0017 // *                                                                  *
0018 // * This  code  implementation is the result of  the  scientific and *
0019 // * technical work of the GEANT4 collaboration.                      *
0020 // * By using,  copying,  modifying or  distributing the software (or *
0021 // * any work based  on the software)  you  agree  to acknowledge its *
0022 // * use  in  resulting  scientific  publications,  and indicate your *
0023 // * acceptance of all terms of the Geant4 Software license.          *
0024 // ********************************************************************
0025 //
0026 /// \file EventAction.cc
0027 /// \brief Implementation of the B3a::EventAction class
0028 
0029 #include "EventAction.hh"
0030 
0031 #include "RunAction.hh"
0032 
0033 #include "G4Event.hh"
0034 #include "G4HCofThisEvent.hh"
0035 #include "G4SDManager.hh"
0036 #include "G4SystemOfUnits.hh"
0037 #include "G4THitsMap.hh"
0038 // #include "G4UnitsTable.hh"
0039 
0040 namespace B3a
0041 {
0042 
0043 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
0044 
0045 EventAction::EventAction(RunAction* runAction) : fRunAction(runAction) {}
0046 
0047 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
0048 
0049 void EventAction::BeginOfEventAction(const G4Event* /*evt*/) {}
0050 
0051 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
0052 
0053 void EventAction::EndOfEventAction(const G4Event* evt)
0054 {
0055   // Hits collections
0056   //
0057   G4HCofThisEvent* HCE = evt->GetHCofThisEvent();
0058   if (!HCE) return;
0059 
0060   // Get hits collections IDs
0061   if (fCollID_cryst < 0) {
0062     G4SDManager* SDMan = G4SDManager::GetSDMpointer();
0063     fCollID_cryst = SDMan->GetCollectionID("crystal/edep");
0064     fCollID_patient = SDMan->GetCollectionID("patient/dose");
0065   }
0066 
0067   // Energy in crystals : identify 'good events'
0068   //
0069   const G4double eThreshold = 500 * keV;
0070   G4int nbOfFired = 0;
0071 
0072   auto evtMap = static_cast<G4THitsMap<G4double>*>(HCE->GetHC(fCollID_cryst));
0073 
0074   for (auto& mapElement : (*evtMap->GetMap())) {
0075     auto edep = *(mapElement.second);
0076     if (edep > eThreshold) ++nbOfFired;
0077     // auto copyNb  = mapElement.first;
0078     // G4cout << "\n  cryst" << copyNb << ": " << edep/keV << " keV ";
0079   }
0080   if (nbOfFired == 2) fRunAction->CountEvent();
0081 
0082   // Dose deposit in patient
0083   //
0084   G4double dose = 0.;
0085 
0086   evtMap = static_cast<G4THitsMap<G4double>*>(HCE->GetHC(fCollID_patient));
0087 
0088   for (auto& mapElement : (*evtMap->GetMap())) {
0089     dose += *(mapElement.second);
0090     // auto copyNb  = mapElement.first;
0091     // G4cout << "\n  patient" << copyNb << ": " << G4BestUnit(dose,"Dose");
0092   }
0093   if (dose > 0.) fRunAction->SumDose(dose);
0094 }
0095 
0096 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
0097 
0098 }  // namespace B3a