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0001 // 0002 // ******************************************************************** 0003 // * License and Disclaimer * 0004 // * * 0005 // * The Geant4 software is copyright of the Copyright Holders of * 0006 // * the Geant4 Collaboration. It is provided under the terms and * 0007 // * conditions of the Geant4 Software License, included in the file * 0008 // * LICENSE and available at http://cern.ch/geant4/license . These * 0009 // * include a list of copyright holders. * 0010 // * * 0011 // * Neither the authors of this software system, nor their employing * 0012 // * institutes,nor the agencies providing financial support for this * 0013 // * work make any representation or warranty, express or implied, * 0014 // * regarding this software system or assume any liability for its * 0015 // * use. Please see the license in the file LICENSE and URL above * 0016 // * for the full disclaimer and the limitation of liability. * 0017 // * * 0018 // * This code implementation is the result of the scientific and * 0019 // * technical work of the GEANT4 collaboration. * 0020 // * By using, copying, modifying or distributing the software (or * 0021 // * any work based on the software) you agree to acknowledge its * 0022 // * use in resulting scientific publications, and indicate your * 0023 // * acceptance of all terms of the Geant4 Software license. * 0024 // ******************************************************************** 0025 // 0026 // 0027 // -------------------------------------------------------------- 0028 // GEANT 4 - Underground Dark Matter Detector Advanced Example 0029 // 0030 // For information related to this code contact: Alex Howard 0031 // e-mail: alexander.howard@cern.ch 0032 // -------------------------------------------------------------- 0033 // Comments 0034 // 0035 // Underground Advanced 0036 // by A. Howard and H. Araujo 0037 // (27th November 2001) 0038 // 0039 // DetectorConstruction header 0040 // -------------------------------------------------------------- 0041 0042 #ifndef DMXScintHit_h 0043 #define DMXScintHit_h 1 0044 0045 #include "G4VHit.hh" 0046 #include "G4THitsCollection.hh" 0047 #include "G4Allocator.hh" 0048 #include "G4ThreeVector.hh" 0049 0050 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 0051 0052 class DMXScintHit : public G4VHit 0053 { 0054 public: 0055 0056 DMXScintHit(); 0057 ~DMXScintHit(); 0058 DMXScintHit(const DMXScintHit&); 0059 const DMXScintHit& operator=(const DMXScintHit&); 0060 G4bool operator==(const DMXScintHit&) const; 0061 0062 inline void* operator new(size_t); 0063 inline void operator delete(void*); 0064 0065 void Draw(); 0066 void Print(); 0067 0068 public: 0069 0070 void SetEdep (G4double de) { edep = de; }; 0071 void SetPos (G4ThreeVector xyz) { pos = xyz; }; 0072 void SetParticle (G4String name) { particleName = name; }; 0073 void SetParticleEnergy (G4double e1) { particleEnergy = e1; }; 0074 void SetTime (G4double t2) { time = t2; }; 0075 0076 0077 G4double GetEdep() { return edep; }; 0078 G4ThreeVector GetPos() { return pos; }; 0079 G4String GetParticle() { return particleName;}; 0080 G4double GetParticleEnergy() { return particleEnergy;}; 0081 G4double GetTime() { return time; }; 0082 0083 0084 private: 0085 G4double edep; 0086 G4ThreeVector pos; 0087 G4double time; 0088 G4String particleName; 0089 G4double particleEnergy; 0090 0091 0092 }; 0093 0094 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 0095 0096 typedef G4THitsCollection<DMXScintHit> DMXScintHitsCollection; 0097 0098 extern G4ThreadLocal G4Allocator<DMXScintHit> *DMXScintHitAllocator; 0099 0100 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 0101 0102 inline void* DMXScintHit::operator new(size_t) 0103 { 0104 if (!DMXScintHitAllocator) 0105 DMXScintHitAllocator = new G4Allocator<DMXScintHit>; 0106 return (void*) DMXScintHitAllocator->MallocSingle(); 0107 } 0108 0109 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 0110 0111 inline void DMXScintHit::operator delete(void* aHit) 0112 { 0113 DMXScintHitAllocator->FreeSingle((DMXScintHit*) aHit); 0114 } 0115 0116 #endif 0117
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