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File indexing completed on 2025-01-18 09:17:04
0001 // 0002 // ******************************************************************** 0003 // * License and Disclaimer * 0004 // * * 0005 // * The Geant4 software is copyright of the Copyright Holders of * 0006 // * the Geant4 Collaboration. It is provided under the terms and * 0007 // * conditions of the Geant4 Software License, included in the file * 0008 // * LICENSE and available at http://cern.ch/geant4/license . These * 0009 // * include a list of copyright holders. * 0010 // * * 0011 // * Neither the authors of this software system, nor their employing * 0012 // * institutes,nor the agencies providing financial support for this * 0013 // * work make any representation or warranty, express or implied, * 0014 // * regarding this software system or assume any liability for its * 0015 // * use. Please see the license in the file LICENSE and URL above * 0016 // * for the full disclaimer and the limitation of liability. * 0017 // * * 0018 // * This code implementation is the result of the scientific and * 0019 // * technical work of the GEANT4 collaboration. * 0020 // * By using, copying, modifying or distributing the software (or * 0021 // * any work based on the software) you agree to acknowledge its * 0022 // * use in resulting scientific publications, and indicate your * 0023 // * acceptance of all terms of the Geant4 Software license. * 0024 // ******************************************************************** 0025 // 0026 // 0027 // 0028 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 0029 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 0030 0031 #ifndef Run_h 0032 #define Run_h 1 0033 0034 #include "G4Electron.hh" 0035 #include "G4Gamma.hh" 0036 #include "G4Positron.hh" 0037 #include "G4Run.hh" 0038 #include "globals.hh" 0039 0040 #include <vector> 0041 0042 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 0043 // 0044 //// struct for keeping particle information 0045 // energy + momentum 0046 // 0047 struct ParticleInfo 0048 { 0049 G4float energy; 0050 G4float mx; 0051 G4float my; 0052 G4float mz; 0053 ParticleInfo(G4float e, G4float vx, G4float vy, G4float vz) : energy(e), mx(vx), my(vy), mz(vz) {} 0054 }; 0055 0056 // struct ParticleInfo 0057 // { 0058 // G4float energy; 0059 // G4float mx; 0060 // G4float my; 0061 // G4float mz; 0062 // G4float x; 0063 // G4float y; 0064 // G4float z; 0065 // ParticleInfo(G4float e, G4float vx, G4float vy, G4float vz, 0066 // G4float x0, G4float y0, G4float z0) 0067 // : energy(e) 0068 // , mx(vx) 0069 // , my(vy) 0070 // , mz(vz) 0071 // , x(x0) 0072 // , y(y0) 0073 // , z(z0) 0074 // {} 0075 // }; 0076 0077 struct RunInfo 0078 { 0079 uint8_t projectionIndex; // 1 byte 0080 uint16_t sliceIndex; // 0081 uint16_t pixelIndex; 0082 uint32_t nbParticle; // 4 bytes 0083 RunInfo(uint8_t proI, uint16_t sI, uint16_t pI, uint32_t nb = 0) 0084 : projectionIndex(proI), sliceIndex(sI), pixelIndex(pI), nbParticle(nb) 0085 {} 0086 }; 0087 0088 class Run : public G4Run 0089 { 0090 public: 0091 Run(G4bool isP, G4int nbProjs, G4int nbSlices, G4int nbPixels, G4int resumeProjectionIndex); 0092 ~Run() override; 0093 0094 public: 0095 void Merge(const G4Run*) override; 0096 void EndOfRun(); 0097 0098 G4bool GetIsPIXE(); 0099 G4int GetCurrentProjection(); 0100 G4int GetCurrentSlice(); 0101 G4int GetCurrentPixel(); 0102 0103 void FillGammaAtExit(ParticleInfo gammaInfo); 0104 void FillGammaAtCreation(ParticleInfo gammaInfo); 0105 void FillProtonAtExit(ParticleInfo protonInfo); 0106 0107 void ClearVecs(); 0108 void WriteFile(const std::string fName, RunInfo& runInfo, std::vector<ParticleInfo>& vec); 0109 0110 private: 0111 G4bool isPIXE; 0112 std::vector<ParticleInfo> gammaAtExit; // gamma at exit for a run 0113 std::vector<ParticleInfo> gammaAtCreation; // gamma at creation for a run 0114 std::vector<ParticleInfo> protonAtExit; // proton at exit for a run 0115 0116 G4int fProjectionIndex; 0117 G4int fSliceIndex; 0118 G4int fPixelIndex; 0119 0120 G4int fNbProjections; 0121 G4int fNbSlices; 0122 G4int fNbPixels; 0123 G4int fResumeProjIndex; 0124 }; 0125 0126 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 0127 0128 #endif
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