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0031 #include "G4MIRDRightLung.hh"
0032 #include "globals.hh"
0033 #include "G4SystemOfUnits.hh"
0034 #include "G4SDManager.hh"
0035 #include "G4VisAttributes.hh"
0036 #include "G4Ellipsoid.hh"
0037 #include "G4ThreeVector.hh"
0038 #include "G4VPhysicalVolume.hh"
0039 #include "G4RotationMatrix.hh"
0040 #include "G4Material.hh"
0041 #include "G4LogicalVolume.hh"
0042 #include "G4HumanPhantomMaterial.hh"
0043 #include "G4VPhysicalVolume.hh"
0044 #include "G4PVPlacement.hh"
0045 #include "G4UnionSolid.hh"
0046 #include "G4SubtractionSolid.hh"
0047 #include "G4Box.hh"
0048 #include "G4HumanPhantomColour.hh"
0049
0050 G4VPhysicalVolume* G4MIRDRightLung::Construct(const G4String& volumeName,G4VPhysicalVolume* mother,
0051 const G4String& colourName, G4bool wireFrame,G4bool)
0052 {
0053 G4cout << "Construct " << volumeName << " with mother volume " <<mother->GetName()<<G4endl;
0054
0055 auto* material = new G4HumanPhantomMaterial();
0056 auto* lung_material = material -> GetMaterial("lung_material");
0057 delete material;
0058
0059 G4double ax = 5. *cm;
0060 G4double by = 7.5 *cm;
0061 G4double cz = 24.*cm;
0062 G4double zcut1 = 0.0 *cm;
0063 G4double zcut2=24. *cm;
0064
0065 auto* oneLung = new G4Ellipsoid("OneLung",ax, by, cz, zcut1,zcut2);
0066
0067 ax= 5.*cm;
0068 by= 7.5*cm;
0069 cz= 24.*cm;
0070
0071
0072 auto* subtrLung = new G4Ellipsoid("subtrLung",ax, by, cz);
0073
0074
0075
0076 G4double dx = 5.5* cm;
0077 G4double dy = 8.5 * cm;
0078 G4double dz = 24. * cm;
0079
0080 auto* box = new G4Box("Box", dx, dy, dz);
0081
0082 auto* section = new G4SubtractionSolid("BoxSub", subtrLung, box, nullptr, G4ThreeVector(0.*cm, 8.5* cm, 0.*cm));
0083
0084
0085 auto* lung1 = new G4SubtractionSolid("Lung1", oneLung,
0086 section,
0087 nullptr, G4ThreeVector(6.*cm,0*cm,0.0*cm));
0088
0089 auto* logicRightLung = new G4LogicalVolume(lung1,lung_material,
0090 "logical" + volumeName, nullptr, nullptr, nullptr);
0091
0092 auto* rm = new G4RotationMatrix();
0093 rm->rotateZ(-360.*degree);
0094 G4VPhysicalVolume* physRightLung = new G4PVPlacement(rm,G4ThreeVector(-8.50 *cm, 0.0*cm, 8.5*cm),
0095 "physicalRightLung",
0096 logicRightLung,
0097 mother,
0098 false,
0099 0, true);
0100
0101
0102
0103 auto* colourPointer = new G4HumanPhantomColour();
0104 G4Colour colour = colourPointer -> GetColour(colourName);
0105 auto* RightLungVisAtt = new G4VisAttributes(colour);
0106 RightLungVisAtt->SetForceSolid(wireFrame);
0107 logicRightLung->SetVisAttributes(RightLungVisAtt);
0108
0109 G4cout << "RightLung created !!!!!!" << G4endl;
0110
0111
0112 G4double RightLungVol = logicRightLung->GetSolid()->GetCubicVolume();
0113
0114 G4cout << "Volume of RightLung = " << (RightLungVol)/cm3 << " cm^3" << G4endl;
0115
0116
0117 G4String RightLungMat = logicRightLung->GetMaterial()->GetName();
0118 G4cout << "Material of RightLung = " << RightLungMat << G4endl;
0119
0120
0121 G4double RightLungDensity = logicRightLung->GetMaterial()->GetDensity();
0122 G4cout << "Density of Material = " << RightLungDensity*cm3/g << " g/cm^3" << G4endl;
0123
0124
0125 G4double RightLungMass = (RightLungVol)*RightLungDensity;
0126 G4cout << "Mass of RightLung = " << RightLungMass/gram << " g" << G4endl;
0127
0128 return physRightLung;
0129 }