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0001 //
0002 // ********************************************************************
0003 // * License and Disclaimer                                           *
0004 // *                                                                  *
0005 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
0006 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
0007 // * conditions of the Geant4 Software License,  included in the file *
0008 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
0009 // * include a list of copyright holders.                             *
0010 // *                                                                  *
0011 // * Neither the authors of this software system, nor their employing *
0012 // * institutes,nor the agencies providing financial support for this *
0013 // * work  make  any representation or  warranty, express or implied, *
0014 // * regarding  this  software system or assume any liability for its *
0015 // * use.  Please see the license in the file  LICENSE  and URL above *
0016 // * for the full disclaimer and the limitation of liability.         *
0017 // *                                                                  *
0018 // * This  code  implementation is the result of  the  scientific and *
0019 // * technical work of the GEANT4 collaboration.                      *
0020 // * By using,  copying,  modifying or  distributing the software (or *
0021 // * any work based  on the software)  you  agree  to acknowledge its *
0022 // * use  in  resulting  scientific  publications,  and indicate your *
0023 // * acceptance of all terms of the Geant4 Software license.          *
0024 // ********************************************************************
0025 // Previous authors: G. Guerrieri, S. Guatelli and M. G. Pia, INFN Genova, Italy
0026 // Authors (since 2007): S. Guatelli, University of Wollongong, Australia
0027 // 
0028 
0029 #include "G4MIRDLeftLegBone.hh"
0030 
0031 #include "globals.hh"
0032 #include "G4SystemOfUnits.hh"
0033 #include "G4SDManager.hh"
0034 #include "G4VisAttributes.hh"
0035 #include "G4HumanPhantomMaterial.hh"
0036 #include "G4EllipticalTube.hh"
0037 #include "G4RotationMatrix.hh"
0038 #include "G4ThreeVector.hh"
0039 #include "G4VPhysicalVolume.hh"
0040 #include "G4PVPlacement.hh"
0041 #include "G4Cons.hh"
0042 #include "G4UnionSolid.hh"
0043 #include "G4HumanPhantomColour.hh"
0044 
0045 G4VPhysicalVolume* G4MIRDLeftLegBone::Construct(const G4String& volumeName,G4VPhysicalVolume* mother, 
0046                         const G4String& colourName, G4bool wireFrame,G4bool)
0047 {
0048  
0049   auto* material = new G4HumanPhantomMaterial();
0050    
0051   G4cout<<"Construct "<<volumeName<<" with mother volume "<<mother->GetName()<<G4endl;
0052    
0053   auto* skeleton = material -> GetMaterial("skeleton");
0054   
0055   delete material;
0056  
0057   G4double dz = 79.8 * cm;
0058   G4double rmin1 = 0.0 * cm;
0059   G4double rmin2 = 0.0 * cm;
0060   G4double rmax1 = 1. * cm;
0061   G4double rmax2 = 3.5 * cm;
0062   G4double startphi = 0. * degree;
0063   G4double deltaphi = 360. * degree;
0064 
0065   auto* leg_bone = new G4Cons("OneLeftLegBone",  
0066                 rmin1, rmax1, 
0067                 rmin2, rmax2, dz/2., 
0068                 startphi, deltaphi);
0069 
0070   auto* logicLeftLegBone = new G4LogicalVolume(leg_bone, skeleton,"logical" + volumeName,
0071                              nullptr, nullptr, nullptr);
0072 
0073 
0074   // Define rotation and position here!
0075   G4VPhysicalVolume* physLeftLegBone = new G4PVPlacement(nullptr,
0076                              G4ThreeVector(0.0 * cm, 0.0, 0.1*cm),
0077                              "physicalLeftLegBone",
0078                              logicLeftLegBone,
0079                              mother,
0080                              false,
0081                              0, true);
0082 
0083 
0084   // Visualization Attributes
0085   //G4VisAttributes* LeftLegBoneVisAtt = new G4VisAttributes(G4Colour(0.46,0.53,0.6));
0086   auto* colourPointer = new G4HumanPhantomColour();
0087   G4Colour colour = colourPointer -> GetColour(colourName);
0088   auto* LeftLegBoneVisAtt = new G4VisAttributes(colour);
0089  
0090   LeftLegBoneVisAtt->SetForceSolid(wireFrame);
0091   logicLeftLegBone->SetVisAttributes(LeftLegBoneVisAtt);
0092 
0093   G4cout << "LeftLegBone created !!!!!!" << G4endl;
0094 
0095   // Testing LeftLegBone Volume
0096   G4double LeftLegBoneVol = logicLeftLegBone->GetSolid()->GetCubicVolume();
0097   G4cout << "Volume of LeftLegBone = " << LeftLegBoneVol/cm3 << " cm^3" << G4endl;
0098   
0099   // Testing LeftLegBone Material
0100   G4String LeftLegBoneMat = logicLeftLegBone->GetMaterial()->GetName();
0101   G4cout << "Material of LeftLegBone = " << LeftLegBoneMat << G4endl;
0102   
0103   // Testing Density
0104   G4double LeftLegBoneDensity = logicLeftLegBone->GetMaterial()->GetDensity();
0105   G4cout << "Density of Material = " << LeftLegBoneDensity*cm3/g << " g/cm^3" << G4endl;
0106 
0107   // Testing Mass
0108   G4double LeftLegBoneMass = (LeftLegBoneVol)*LeftLegBoneDensity;
0109   G4cout << "Mass of LeftLegBone = " << LeftLegBoneMass/gram << " g" << G4endl;
0110 
0111   
0112   return physLeftLegBone;
0113 }