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0001 //
0002 // ********************************************************************
0003 // * License and Disclaimer                                           *
0004 // *                                                                  *
0005 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
0006 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
0007 // * conditions of the Geant4 Software License,  included in the file *
0008 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
0009 // * include a list of copyright holders.                             *
0010 // *                                                                  *
0011 // * Neither the authors of this software system, nor their employing *
0012 // * institutes,nor the agencies providing financial support for this *
0013 // * work  make  any representation or  warranty, express or implied, *
0014 // * regarding  this  software system or assume any liability for its *
0015 // * use.  Please see the license in the file  LICENSE  and URL above *
0016 // * for the full disclaimer and the limitation of liability.         *
0017 // *                                                                  *
0018 // * This  code  implementation is the result of  the  scientific and *
0019 // * technical work of the GEANT4 collaboration.                      *
0020 // * By using,  copying,  modifying or  distributing the software (or *
0021 // * any work based  on the software)  you  agree  to acknowledge its *
0022 // * use  in  resulting  scientific  publications,  and indicate your *
0023 // * acceptance of all terms of the Geant4 Software license.          *
0024 // ********************************************************************
0025 //
0026 // Authors: M. Large, S. Guatelli -  University of Wollongong, Australia
0027 // This class developed by John Allison, March 2021
0028 //
0029 
0030 #ifndef ICRP110PhantomPseudoScene_h
0031 #define ICRP110PhantomPseudoScene_h 1
0032 
0033 #include "G4PseudoScene.hh"
0034 
0035 #include "G4Colour.hh"
0036 #include "G4ThreeVector.hh"
0037 
0038 #include <map>
0039 
0040 class G4PhysicalVolumeModel;
0041 class G4Material;
0042 
0043 class ICRP110PhantomPseudoScene: public G4PseudoScene
0044 {
0045 public:
0046   // Given a world volume, fill a multimap provided by the instantiator
0047   ICRP110PhantomPseudoScene
0048   (G4PhysicalVolumeModel*  // input...the following are outputs
0049    ,std::multimap<const G4Material*,G4ThreeVector>& positionByMaterial
0050    ,std::map     <const G4Material*,G4Colour>&      colourByMaterial);
0051 
0052   ~ICRP110PhantomPseudoScene();
0053 
0054   using G4PseudoScene::AddSolid;  // except for...
0055   void AddSolid(const G4Box&);
0056   void ProcessVolume(const G4VSolid&);
0057 
0058   const std::multimap<const G4Material*,G4ThreeVector>& GetPositionByMaterial()
0059   {return fPositionByMaterial;}
0060 
0061   const std::map     <const G4Material*,G4Colour>&      GetColourByMaterial()
0062   {return fColourByMaterial;}
0063 
0064 private:
0065   G4PhysicalVolumeModel* fpPVModel;
0066   std::multimap<const G4Material*,G4ThreeVector>& fPositionByMaterial;
0067   std::map     <const G4Material*,G4Colour>&      fColourByMaterial;
0068 };
0069 #endif
0070