File indexing completed on 2025-01-31 09:21:48
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0043 #include "G4SystemOfUnits.hh"
0044 #include "G4ParticleTable.hh"
0045 #include "G4ParticleGun.hh"
0046 #include "G4GeneralParticleSource.hh"
0047 #include "G4HEPEvtInterface.hh"
0048 #include "G4Version.hh"
0049 #include "G4GenericMessenger.hh"
0050
0051 #include "PrimaryGeneratorAction.hh"
0052
0053 #include <cstring>
0054
0055 PrimaryGeneratorAction::PrimaryGeneratorAction()
0056 {
0057 DefineCommands();
0058 G4int n_particle = 1;
0059 G4ParticleGun* fParticleGun = new G4ParticleGun(n_particle);
0060 G4ParticleTable* particleTable = G4ParticleTable::GetParticleTable();
0061 G4String particleName;
0062 G4ParticleDefinition* particle =
0063 particleTable->FindParticle(particleName = "mu+");
0064 fParticleGun->SetParticleDefinition(particle);
0065 fParticleGun->SetParticleMomentumDirection(G4ThreeVector(0., 0., 1.));
0066 fParticleGun->SetParticleEnergy(10. * CLHEP::GeV);
0067 fParticleGun->SetParticlePosition(G4ThreeVector(0., 0., 0.));
0068 gentypeMap["particleGun"] = fParticleGun;
0069 gentypeMap["GPS"] = new G4GeneralParticleSource;
0070 fcurrentGenerator = gentypeMap["particleGun"];
0071 fcurrentGeneratorName = "particleGun";
0072 }
0073
0074 PrimaryGeneratorAction::~PrimaryGeneratorAction()
0075 {
0076 delete fMessenger;
0077 for( auto& gentype : gentypeMap )
0078 {
0079 delete gentype.second;
0080 }
0081 }
0082
0083 void PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent)
0084 {
0085 fcurrentGenerator->GeneratePrimaryVertex(anEvent);
0086 }
0087
0088 void PrimaryGeneratorAction::DefineCommands()
0089 {
0090 fMessenger = new G4GenericMessenger(this, "/CaTS/primaryGenerator/",
0091 "select primary Generator");
0092
0093 fMessenger
0094 ->DeclareMethod("setGenerator", &PrimaryGeneratorAction::SetGenerator)
0095 .SetGuidance("Select the primary Generator (Available generators : "
0096 "particleGun,GPS")
0097 .SetParameterName("generator", true)
0098 .SetDefaultValue("particleGun")
0099 .SetCandidates("particleGun GPS");
0100 fMessenger->DeclareMethod("Print", &PrimaryGeneratorAction::Print)
0101 .SetGuidance("Print name of primary generator")
0102 .SetStates(G4State_PreInit, G4State_Idle);
0103 }