File indexing completed on 2025-01-18 09:11:33
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0009 #include "Acts/Visualization/EventDataView3D.hpp"
0010
0011 #include "Acts/Geometry/Polyhedron.hpp"
0012 #include "Acts/Surfaces/detail/FacesHelper.hpp"
0013 #include "Acts/Utilities/Helpers.hpp"
0014
0015 #include <cmath>
0016 #include <utility>
0017
0018 namespace Acts {
0019 class IVisualization3D;
0020 }
0021
0022 void Acts::EventDataView3D::drawCovarianceCartesian(
0023 IVisualization3D& helper, const Vector2& lposition,
0024 const SquareMatrix2& covariance, const Transform3& transform,
0025 double locErrorScale, const ViewConfig& viewConfig) {
0026 auto [lambda0, lambda1, theta] = decomposeCovariance(covariance);
0027
0028 std::vector<Vector3> ellipse = createEllipse(
0029 lambda0 * locErrorScale, lambda1 * locErrorScale, theta,
0030 viewConfig.quarterSegments, viewConfig.offset, lposition, transform);
0031
0032 ellipse.push_back(transform *
0033 Vector3(lposition.x(), lposition.y(), viewConfig.offset));
0034 auto [faces, triangularMesh] =
0035 detail::FacesHelper::convexFaceMesh(ellipse, true);
0036 Polyhedron ellipseHedron(ellipse, faces, triangularMesh);
0037 Acts::GeometryView3D::drawPolyhedron(helper, ellipseHedron, viewConfig);
0038 }
0039
0040 void Acts::EventDataView3D::drawCovarianceAngular(
0041 IVisualization3D& helper, const Vector3& position, const Vector3& direction,
0042 const ActsSquareMatrix<2>& covariance, double directionScale,
0043 double angularErrorScale, const ViewConfig& viewConfig) {
0044 auto [lambda0, lambda1, theta] = decomposeCovariance(covariance);
0045
0046
0047 Vector3 anker = position + directionScale * direction;
0048
0049 double dphi = VectorHelpers::phi(direction);
0050 double dtheta = VectorHelpers::theta(direction);
0051
0052 Transform3 eplane(Translation3(anker) *
0053 AngleAxis3(dphi, Vector3(0., 0., 1.)) *
0054 AngleAxis3(dtheta, Vector3(0., 1., 0.)));
0055
0056
0057 std::vector<Vector3> ellipse =
0058 createEllipse(angularErrorScale * directionScale * lambda0 * sin(dtheta),
0059 angularErrorScale * directionScale * lambda1, theta,
0060 viewConfig.quarterSegments, 0., {0., 0.}, eplane);
0061
0062 std::vector<Vector3> coneTop = ellipse;
0063 coneTop.push_back(anker);
0064 auto [faces, triangularMesh] =
0065 detail::FacesHelper::convexFaceMesh(coneTop, true);
0066 Polyhedron coneTopHedron(coneTop, faces, triangularMesh);
0067 GeometryView3D::drawPolyhedron(helper, coneTopHedron, viewConfig);
0068
0069 std::vector<Vector3> cone = ellipse;
0070 cone.push_back(position);
0071
0072 ViewConfig coneViewConfig = viewConfig;
0073 coneViewConfig.triangulate = true;
0074 auto [facesCone, triangularMeshCone] =
0075 detail::FacesHelper::convexFaceMesh(cone, true);
0076 Polyhedron coneHedron(cone, facesCone, triangularMeshCone);
0077 GeometryView3D::drawPolyhedron(helper, coneHedron, coneViewConfig);
0078 }