Warning, file /acts/Core/src/Surfaces/Surface.cpp was not indexed
or was modified since last indexation (in which case cross-reference links may be missing, inaccurate or erroneous).
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0009 #include "Acts/Surfaces/Surface.hpp"
0010
0011 #include "Acts/Definitions/Common.hpp"
0012 #include "Acts/Material/ISurfaceMaterial.hpp"
0013 #include "Acts/Surfaces/SurfaceBounds.hpp"
0014 #include "Acts/Surfaces/detail/AlignmentHelper.hpp"
0015 #include "Acts/Utilities/JacobianHelpers.hpp"
0016 #include "Acts/Utilities/detail/OstreamStateGuard.hpp"
0017 #include "Acts/Visualization/ViewConfig.hpp"
0018
0019 #include <iomanip>
0020 #include <set>
0021 #include <utility>
0022
0023 namespace Acts {
0024
0025 Surface::Surface(const Transform3& transform)
0026 : GeometryObject(), m_transform(std::make_unique<Transform3>(transform)) {}
0027
0028 Surface::Surface(const SurfacePlacementBase& placement) noexcept
0029 : GeometryObject(), m_placement(&placement) {}
0030
0031 Surface::Surface(const GeometryContext& gctx, const Surface& other,
0032 const Transform3& shift) noexcept
0033 : GeometryObject(),
0034 m_transform(std::make_unique<Transform3>(
0035 shift * other.localToGlobalTransform(gctx))),
0036 m_surfaceMaterial(other.m_surfaceMaterial) {}
0037
0038 Surface::~Surface() noexcept = default;
0039
0040 std::ostream& operator<<(std::ostream& os, Surface::SurfaceType type) {
0041 return os << Surface::s_surfaceTypeNames[static_cast<std::size_t>(type)];
0042 }
0043
0044 bool Surface::isOnSurface(const GeometryContext& gctx, const Vector3& position,
0045 const Vector3& direction,
0046 const BoundaryTolerance& boundaryTolerance,
0047 double tolerance) const {
0048
0049 auto lpResult = globalToLocal(gctx, position, direction, tolerance);
0050 if (!lpResult.ok()) {
0051 return false;
0052 }
0053 return bounds().inside(lpResult.value(), boundaryTolerance);
0054 }
0055
0056 AlignmentToBoundMatrix Surface::alignmentToBoundDerivative(
0057 const GeometryContext& gctx, const Vector3& position,
0058 const Vector3& direction, const FreeVector& pathDerivative) const {
0059 assert(isOnSurface(gctx, position, direction, BoundaryTolerance::Infinite()));
0060
0061
0062
0063 const auto alignToBoundWithoutCorrection =
0064 alignmentToBoundDerivativeWithoutCorrection(gctx, position, direction);
0065
0066 const auto alignToPath = alignmentToPathDerivative(gctx, position, direction);
0067
0068 FreeToBoundMatrix jacToLocal = freeToBoundJacobian(gctx, position, direction);
0069
0070
0071
0072 AlignmentToBoundMatrix alignToBound =
0073 alignToBoundWithoutCorrection + jacToLocal * pathDerivative * alignToPath;
0074
0075 return alignToBound;
0076 }
0077
0078 AlignmentToBoundMatrix Surface::alignmentToBoundDerivativeWithoutCorrection(
0079 const GeometryContext& gctx, const Vector3& position,
0080 const Vector3& direction) const {
0081 static_cast<void>(direction);
0082 assert(isOnSurface(gctx, position, direction, BoundaryTolerance::Infinite()));
0083
0084
0085 const auto pcRowVec = (position - center(gctx)).transpose().eval();
0086
0087 const auto& rotation = localToGlobalTransform(gctx).rotation();
0088
0089 const auto& localXAxis = rotation.col(0);
0090 const auto& localYAxis = rotation.col(1);
0091 const auto& localZAxis = rotation.col(2);
0092
0093 const auto [rotToLocalXAxis, rotToLocalYAxis, rotToLocalZAxis] =
0094 detail::rotationToLocalAxesDerivative(rotation);
0095
0096
0097 AlignmentToPositionMatrix alignToLoc3D = AlignmentToPositionMatrix::Zero();
0098 alignToLoc3D.block<1, 3>(eX, eAlignmentCenter0) = -localXAxis.transpose();
0099 alignToLoc3D.block<1, 3>(eY, eAlignmentCenter0) = -localYAxis.transpose();
0100 alignToLoc3D.block<1, 3>(eZ, eAlignmentCenter0) = -localZAxis.transpose();
0101 alignToLoc3D.block<1, 3>(eX, eAlignmentRotation0) =
0102 pcRowVec * rotToLocalXAxis;
0103 alignToLoc3D.block<1, 3>(eY, eAlignmentRotation0) =
0104 pcRowVec * rotToLocalYAxis;
0105 alignToLoc3D.block<1, 3>(eZ, eAlignmentRotation0) =
0106 pcRowVec * rotToLocalZAxis;
0107
0108 Matrix<2, 3> loc3DToBoundLoc =
0109 localCartesianToBoundLocalDerivative(gctx, position);
0110
0111
0112 AlignmentToBoundMatrix alignToBound = AlignmentToBoundMatrix::Zero();
0113
0114 alignToBound.block<2, eAlignmentSize>(eBoundLoc0, eAlignmentCenter0) =
0115 loc3DToBoundLoc * alignToLoc3D;
0116 return alignToBound;
0117 }
0118
0119 AlignmentToPathMatrix Surface::alignmentToPathDerivative(
0120 const GeometryContext& gctx, const Vector3& position,
0121 const Vector3& direction) const {
0122 assert(isOnSurface(gctx, position, direction, BoundaryTolerance::Infinite()));
0123
0124
0125 const auto pcRowVec = (position - center(gctx)).transpose().eval();
0126
0127 const auto& rotation = localToGlobalTransform(gctx).rotation();
0128
0129 const auto& localZAxis = rotation.col(2);
0130
0131 const auto dz = localZAxis.dot(direction);
0132
0133 const auto [rotToLocalXAxis, rotToLocalYAxis, rotToLocalZAxis] =
0134 detail::rotationToLocalAxesDerivative(rotation);
0135
0136
0137 AlignmentToPathMatrix alignToPath = AlignmentToPathMatrix::Zero();
0138 alignToPath.segment<3>(eAlignmentCenter0) = localZAxis.transpose() / dz;
0139 alignToPath.segment<3>(eAlignmentRotation0) =
0140 -pcRowVec * rotToLocalZAxis / dz;
0141
0142 return alignToPath;
0143 }
0144
0145 std::shared_ptr<Surface> Surface::getSharedPtr() {
0146 return shared_from_this();
0147 }
0148
0149 std::shared_ptr<const Surface> Surface::getSharedPtr() const {
0150 return shared_from_this();
0151 }
0152
0153 bool Surface::operator==(const Surface& other) const {
0154
0155 if (&other == this) {
0156 return true;
0157 }
0158
0159 if (other.type() != type()) {
0160 return false;
0161 }
0162
0163 if (other.bounds() != bounds()) {
0164 return false;
0165 }
0166
0167 if (m_placement != other.m_placement) {
0168 return false;
0169 }
0170
0171 if (m_transform && other.m_transform &&
0172 !m_transform->isApprox((*other.m_transform), 1e-9)) {
0173 return false;
0174 }
0175
0176 if (m_surfaceMaterial != other.m_surfaceMaterial) {
0177 return false;
0178 }
0179
0180 if (m_isSensitive != other.m_isSensitive) {
0181 return false;
0182 }
0183
0184
0185 return true;
0186 }
0187
0188 std::ostream& Surface::toStreamImpl(const GeometryContext& gctx,
0189 std::ostream& sl) const {
0190 detail::OstreamStateGuard guard{sl};
0191 sl << std::fixed << std::setprecision(4);
0192 sl << name() << std::endl;
0193 const Vector3& sfcenter = center(gctx);
0194 sl << " Center position (x, y, z) = (" << sfcenter.x() << ", "
0195 << sfcenter.y() << ", " << sfcenter.z() << ")" << std::endl;
0196 RotationMatrix3 rot(localToGlobalTransform(gctx).matrix().block<3, 3>(0, 0));
0197 Vector3 rotX(rot.col(0));
0198 Vector3 rotY(rot.col(1));
0199 Vector3 rotZ(rot.col(2));
0200 sl << std::setprecision(6);
0201 sl << " Rotation: colX = (" << rotX(0) << ", " << rotX(1)
0202 << ", " << rotX(2) << ")" << std::endl;
0203 sl << " colY = (" << rotY(0) << ", " << rotY(1)
0204 << ", " << rotY(2) << ")" << std::endl;
0205 sl << " colZ = (" << rotZ(0) << ", " << rotZ(1)
0206 << ", " << rotZ(2) << ")" << std::endl;
0207 sl << " Bounds : " << bounds();
0208 return sl;
0209 }
0210
0211 std::string Surface::toString(const GeometryContext& gctx) const {
0212 std::stringstream ss;
0213 ss << toStream(gctx);
0214 return ss.str();
0215 }
0216
0217 Vector3 Surface::center(const GeometryContext& gctx) const {
0218 return localToGlobalTransform(gctx).translation();
0219 }
0220
0221 const Transform3& Surface::localToGlobalTransform(
0222 const GeometryContext& gctx) const {
0223 if (m_placement != nullptr) {
0224 return m_placement->localToGlobalTransform(gctx);
0225 }
0226 return *m_transform;
0227 }
0228
0229 Vector2 Surface::closestPointOnBoundary(const Vector2& lposition,
0230 const SquareMatrix2& metric) const {
0231 return bounds().closestPoint(lposition, metric);
0232 }
0233
0234 double Surface::distanceToBoundary(const Vector2& lposition) const {
0235 return bounds().distance(lposition);
0236 }
0237
0238 bool Surface::insideBounds(const Vector2& lposition,
0239 const BoundaryTolerance& boundaryTolerance) const {
0240 return bounds().inside(lposition, boundaryTolerance);
0241 }
0242
0243 RotationMatrix3 Surface::referenceFrame(const GeometryContext& gctx,
0244 const Vector3& ,
0245 const Vector3& ) const {
0246 return localToGlobalTransform(gctx).matrix().block<3, 3>(0, 0);
0247 }
0248
0249 BoundToFreeMatrix Surface::boundToFreeJacobian(const GeometryContext& gctx,
0250 const Vector3& position,
0251 const Vector3& direction) const {
0252 assert(isOnSurface(gctx, position, direction, BoundaryTolerance::Infinite()));
0253
0254
0255 const auto rframe = referenceFrame(gctx, position, direction);
0256
0257
0258 BoundToFreeMatrix jacToGlobal = BoundToFreeMatrix::Zero();
0259
0260 jacToGlobal.topLeftCorner<3, 2>() = rframe.topLeftCorner<3, 2>();
0261
0262 jacToGlobal(eFreeTime, eBoundTime) = 1;
0263
0264 jacToGlobal.block<3, 2>(eFreeDir0, eBoundPhi) =
0265 sphericalToFreeDirectionJacobian(direction);
0266 jacToGlobal(eFreeQOverP, eBoundQOverP) = 1;
0267 return jacToGlobal;
0268 }
0269
0270 FreeToBoundMatrix Surface::freeToBoundJacobian(const GeometryContext& gctx,
0271 const Vector3& position,
0272 const Vector3& direction) const {
0273 assert(isOnSurface(gctx, position, direction, BoundaryTolerance::Infinite()));
0274
0275
0276 RotationMatrix3 rframeT =
0277 referenceFrame(gctx, position, direction).transpose();
0278
0279
0280 FreeToBoundMatrix jacToLocal = FreeToBoundMatrix::Zero();
0281
0282 jacToLocal.block<2, 3>(eBoundLoc0, eFreePos0) = rframeT.block<2, 3>(0, 0);
0283
0284 jacToLocal(eBoundTime, eFreeTime) = 1;
0285
0286 jacToLocal.block<2, 3>(eBoundPhi, eFreeDir0) =
0287 freeToSphericalDirectionJacobian(direction);
0288 jacToLocal(eBoundQOverP, eFreeQOverP) = 1;
0289 return jacToLocal;
0290 }
0291
0292 FreeToPathMatrix Surface::freeToPathDerivative(const GeometryContext& gctx,
0293 const Vector3& position,
0294 const Vector3& direction) const {
0295 assert(isOnSurface(gctx, position, direction, BoundaryTolerance::Infinite()));
0296
0297
0298 const RotationMatrix3 rframe = referenceFrame(gctx, position, direction);
0299
0300 const Vector3 refZAxis = rframe.col(2);
0301
0302 const double dz = refZAxis.dot(direction);
0303
0304 FreeToPathMatrix freeToPath = FreeToPathMatrix::Zero();
0305 freeToPath.segment<3>(eFreePos0) = -1.0 * refZAxis.transpose() / dz;
0306 return freeToPath;
0307 }
0308
0309 const SurfacePlacementBase* Surface::surfacePlacement() const {
0310 return m_placement;
0311 }
0312
0313 double Surface::thickness() const {
0314 return m_thickness;
0315 }
0316
0317 void Surface::assignThickness(double thick) {
0318 assert(thick >= 0.);
0319 m_thickness = thick;
0320 }
0321
0322 const MaterialSlab& Surface::materialSlab(const Vector2& lp) const {
0323 if (m_surfaceMaterial == nullptr) {
0324 static const MaterialSlab emptyMaterialSlab;
0325 return emptyMaterialSlab;
0326 }
0327 const Vector2 materialLocal = transformSurfaceLocalToMaterialLocal(lp);
0328 return m_surfaceMaterial->materialSlab(materialLocal);
0329 }
0330
0331 MaterialSlab Surface::materialSlab(const Vector2& lp, Direction pDir,
0332 MaterialUpdateMode mode) const {
0333 if (m_surfaceMaterial == nullptr) {
0334 return MaterialSlab();
0335 }
0336 const Vector2 materialLocal = transformSurfaceLocalToMaterialLocal(lp);
0337 return m_surfaceMaterial->materialSlab(materialLocal, pDir, mode);
0338 }
0339
0340 void Surface::assignSurfaceMaterial(
0341 std::shared_ptr<const ISurfaceMaterial> material) {
0342 if (material != nullptr) {
0343 const std::array<AxisDirection, 2> localSurfaceAxes = localAxes();
0344 const std::vector<AxisDirection>& localMaterialAxes =
0345 material->localAxisDirections();
0346
0347 if (!std::ranges::includes(
0348 std::set(localSurfaceAxes.begin(), localSurfaceAxes.end()),
0349 std::set(localMaterialAxes.begin(), localMaterialAxes.end()))) {
0350 std::string errorMsg =
0351 "Surface::assignSurfaceMaterial: material axis directions " +
0352 axesDirectionName(localMaterialAxes) +
0353 " are not supported by this surface. Supported axes are: " +
0354 axesDirectionName(std::vector<AxisDirection>{localSurfaceAxes.begin(),
0355 localSurfaceAxes.end()});
0356 throw std::invalid_argument(errorMsg);
0357 }
0358
0359 m_swapMaterialAxes = !localMaterialAxes.empty() &&
0360 localMaterialAxes[0] != localSurfaceAxes[0];
0361 }
0362
0363 m_surfaceMaterial = std::move(material);
0364 }
0365
0366 Vector2 Surface::transformSurfaceLocalToMaterialLocal(
0367 const Vector2& surfaceLocal) const {
0368 Vector2 materialLocal = surfaceLocal;
0369 if (m_swapMaterialAxes) {
0370 std::swap(materialLocal[0], materialLocal[1]);
0371 }
0372 return materialLocal;
0373 }
0374
0375 const Layer* Surface::associatedLayer() const {
0376 return m_associatedLayer;
0377 }
0378
0379 const ISurfaceMaterial* Surface::surfaceMaterial() const {
0380 return m_surfaceMaterial.get();
0381 }
0382
0383 const std::shared_ptr<const ISurfaceMaterial>&
0384 Surface::surfaceMaterialSharedPtr() const {
0385 return m_surfaceMaterial;
0386 }
0387
0388 void Surface::assignSurfacePlacement(const SurfacePlacementBase& placement) {
0389 m_placement = &placement;
0390
0391
0392 m_transform.reset();
0393
0394 m_isSensitive = false;
0395 }
0396
0397 void Surface::associateLayer(const Layer& lay) {
0398 m_associatedLayer = (&lay);
0399 }
0400
0401 void Surface::visualize(IVisualization3D& helper, const GeometryContext& gctx,
0402 const ViewConfig& viewConfig) const {
0403 Polyhedron polyhedron =
0404 polyhedronRepresentation(gctx, viewConfig.quarterSegments);
0405 polyhedron.visualize(helper, viewConfig);
0406 }
0407
0408 void Surface::assignIsSensitive(bool isSensitive) {
0409 if (m_placement != nullptr) {
0410 throw std::logic_error(
0411 "Cannot assign sensitivity to a surface associated to a detector "
0412 "element.");
0413 }
0414 m_isSensitive = isSensitive;
0415 }
0416
0417 bool Surface::isSensitive() const {
0418 if (m_placement != nullptr) {
0419 return m_placement->isSensitive();
0420 }
0421 return m_isSensitive;
0422 }
0423
0424 bool Surface::isAlignable() const {
0425 return m_placement != nullptr;
0426 }
0427
0428 bool Surface::hasMaterial() const {
0429 return m_surfaceMaterial != nullptr;
0430 }
0431
0432 }