Warning, file /acts/Core/src/Surfaces/Surface.cpp was not indexed
or was modified since last indexation (in which case cross-reference links may be missing, inaccurate or erroneous).
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0009 #include "Acts/Surfaces/Surface.hpp"
0010
0011 #include "Acts/Definitions/Common.hpp"
0012 #include "Acts/Material/ISurfaceMaterial.hpp"
0013 #include "Acts/Surfaces/SurfaceBounds.hpp"
0014 #include "Acts/Surfaces/detail/AlignmentHelper.hpp"
0015 #include "Acts/Utilities/JacobianHelpers.hpp"
0016 #include "Acts/Utilities/detail/OstreamStateGuard.hpp"
0017 #include "Acts/Visualization/ViewConfig.hpp"
0018
0019 #include <iomanip>
0020 #include <set>
0021 #include <utility>
0022
0023 namespace Acts {
0024
0025 Surface::Surface(const Transform3& transform)
0026 : GeometryObject(), m_transform(std::make_unique<Transform3>(transform)) {}
0027
0028 Surface::Surface(const SurfacePlacementBase& placement) noexcept
0029 : GeometryObject(), m_placement(&placement) {}
0030
0031 Surface::Surface(const GeometryContext& gctx, const Surface& other,
0032 const Transform3& shift) noexcept
0033 : GeometryObject(),
0034 m_transform(std::make_unique<Transform3>(
0035 shift * other.localToGlobalTransform(gctx))),
0036 m_surfaceMaterial(other.m_surfaceMaterial) {}
0037
0038 Surface::~Surface() noexcept = default;
0039
0040 std::ostream& operator<<(std::ostream& os, Surface::SurfaceType type) {
0041 return os << Surface::s_surfaceTypeNames[static_cast<std::size_t>(type)];
0042 }
0043
0044 bool Surface::isOnSurface(const GeometryContext& gctx, const Vector3& position,
0045 const Vector3& direction,
0046 const BoundaryTolerance& boundaryTolerance,
0047 double tolerance) const {
0048
0049 auto lpResult = globalToLocal(gctx, position, direction, tolerance);
0050 if (!lpResult.ok()) {
0051 return false;
0052 }
0053 return bounds().inside(lpResult.value(), boundaryTolerance);
0054 }
0055
0056 AlignmentToBoundMatrix Surface::alignmentToBoundDerivative(
0057 const GeometryContext& gctx, const Vector3& position,
0058 const Vector3& direction, const FreeVector& pathDerivative) const {
0059 assert(isOnSurface(gctx, position, direction, BoundaryTolerance::Infinite()));
0060
0061
0062
0063 const auto alignToBoundWithoutCorrection =
0064 alignmentToBoundDerivativeWithoutCorrection(gctx, position, direction);
0065
0066 const auto alignToPath = alignmentToPathDerivative(gctx, position, direction);
0067
0068 const auto jacToLocal = freeToBoundJacobian(gctx, position, direction);
0069
0070
0071
0072 AlignmentToBoundMatrix alignToBound =
0073 alignToBoundWithoutCorrection + jacToLocal * pathDerivative * alignToPath;
0074
0075 return alignToBound;
0076 }
0077
0078 AlignmentToBoundMatrix Surface::alignmentToBoundDerivativeWithoutCorrection(
0079 const GeometryContext& gctx, const Vector3& position,
0080 const Vector3& direction) const {
0081 assert(isOnSurface(gctx, position, direction, BoundaryTolerance::Infinite()));
0082
0083 const auto& rotation = localToGlobalTransform(gctx).rotation();
0084
0085 const auto pcRowVec = (position - center(gctx)).transpose().eval();
0086
0087 const auto [rotToLocalXAxis, rotToLocalYAxis, rotToLocalZAxis] =
0088 detail::rotationToLocalAxesDerivative(rotation);
0089
0090
0091 AlignmentToPositionMatrix alignToLoc3D = AlignmentToPositionMatrix::Zero();
0092 alignToLoc3D(eX, eAlignmentCenter0) = -1;
0093 alignToLoc3D(eY, eAlignmentCenter1) = -1;
0094 alignToLoc3D(eZ, eAlignmentCenter2) = -1;
0095 alignToLoc3D.block<1, 3>(eX, eAlignmentRotation0) =
0096 pcRowVec * rotToLocalXAxis;
0097 alignToLoc3D.block<1, 3>(eY, eAlignmentRotation0) =
0098 pcRowVec * rotToLocalYAxis;
0099 alignToLoc3D.block<1, 3>(eZ, eAlignmentRotation0) =
0100 pcRowVec * rotToLocalZAxis;
0101 const Matrix<2, 3> loc3DToBoundLoc =
0102 localCartesianToBoundLocalDerivative(gctx, position, direction);
0103
0104
0105 AlignmentToBoundMatrix alignToBound = AlignmentToBoundMatrix::Zero();
0106
0107 alignToBound.block<2, eAlignmentSize>(eBoundLoc0, eAlignmentCenter0) =
0108 loc3DToBoundLoc * alignToLoc3D;
0109 return alignToBound;
0110 }
0111
0112 AlignmentToPathMatrix Surface::alignmentToPathDerivative(
0113 const GeometryContext& gctx, const Vector3& position,
0114 const Vector3& direction) const {
0115 assert(isOnSurface(gctx, position, direction, BoundaryTolerance::Infinite()));
0116
0117
0118 const auto pcRowVec = (position - center(gctx)).transpose().eval();
0119
0120 const auto& rotation = localToGlobalTransform(gctx).rotation();
0121
0122 const auto& localZAxis = rotation.col(2);
0123
0124 const auto dz = localZAxis.dot(direction);
0125
0126 const auto [rotToLocalXAxis, rotToLocalYAxis, rotToLocalZAxis] =
0127 detail::rotationToLocalAxesDerivative(rotation);
0128
0129
0130 AlignmentToPathMatrix alignToPath = AlignmentToPathMatrix::Zero();
0131 detail::setAlignToPathLocalCenterDerivative(alignToPath, localZAxis / dz,
0132 rotation);
0133 alignToPath.segment<3>(eAlignmentRotation0) =
0134 -pcRowVec * rotToLocalZAxis / dz;
0135
0136 return alignToPath;
0137 }
0138
0139 std::shared_ptr<Surface> Surface::getSharedPtr() {
0140 return shared_from_this();
0141 }
0142
0143 std::shared_ptr<const Surface> Surface::getSharedPtr() const {
0144 return shared_from_this();
0145 }
0146
0147 bool Surface::operator==(const Surface& other) const {
0148
0149 if (&other == this) {
0150 return true;
0151 }
0152
0153 if (other.type() != type()) {
0154 return false;
0155 }
0156
0157 if (other.bounds() != bounds()) {
0158 return false;
0159 }
0160
0161 if (m_placement != other.m_placement) {
0162 return false;
0163 }
0164
0165 if (m_transform && other.m_transform &&
0166 !m_transform->isApprox((*other.m_transform), 1e-9)) {
0167 return false;
0168 }
0169
0170 if (m_surfaceMaterial != other.m_surfaceMaterial) {
0171 return false;
0172 }
0173
0174 if (m_isSensitive != other.m_isSensitive) {
0175 return false;
0176 }
0177
0178
0179 return true;
0180 }
0181
0182 std::ostream& Surface::toStreamImpl(const GeometryContext& gctx,
0183 std::ostream& sl) const {
0184 detail::OstreamStateGuard guard{sl};
0185 sl << std::fixed << std::setprecision(4);
0186 sl << name() << std::endl;
0187 const Vector3& sfcenter = center(gctx);
0188 sl << " Center position (x, y, z) = (" << sfcenter.x() << ", "
0189 << sfcenter.y() << ", " << sfcenter.z() << ")" << std::endl;
0190 RotationMatrix3 rot(localToGlobalTransform(gctx).matrix().block<3, 3>(0, 0));
0191 Vector3 rotX(rot.col(0));
0192 Vector3 rotY(rot.col(1));
0193 Vector3 rotZ(rot.col(2));
0194 sl << std::setprecision(6);
0195 sl << " Rotation: colX = (" << rotX(0) << ", " << rotX(1)
0196 << ", " << rotX(2) << ")" << std::endl;
0197 sl << " colY = (" << rotY(0) << ", " << rotY(1)
0198 << ", " << rotY(2) << ")" << std::endl;
0199 sl << " colZ = (" << rotZ(0) << ", " << rotZ(1)
0200 << ", " << rotZ(2) << ")" << std::endl;
0201 sl << " Bounds : " << bounds();
0202 return sl;
0203 }
0204
0205 std::string Surface::toString(const GeometryContext& gctx) const {
0206 std::stringstream ss;
0207 ss << toStream(gctx);
0208 return ss.str();
0209 }
0210
0211 Vector3 Surface::center(const GeometryContext& gctx) const {
0212 return localToGlobalTransform(gctx).translation();
0213 }
0214
0215 const Transform3& Surface::localToGlobalTransform(
0216 const GeometryContext& gctx) const {
0217 if (m_placement != nullptr) {
0218 return m_placement->localToGlobalTransform(gctx);
0219 }
0220 return *m_transform;
0221 }
0222
0223 Vector2 Surface::closestPointOnBoundary(const Vector2& lposition,
0224 const SquareMatrix2& metric) const {
0225 return bounds().closestPoint(lposition, metric);
0226 }
0227
0228 double Surface::distanceToBoundary(const Vector2& lposition) const {
0229 return bounds().distance(lposition);
0230 }
0231
0232 bool Surface::insideBounds(const Vector2& lposition,
0233 const BoundaryTolerance& boundaryTolerance) const {
0234 return bounds().inside(lposition, boundaryTolerance);
0235 }
0236
0237 RotationMatrix3 Surface::referenceFrame(const GeometryContext& gctx,
0238 const Vector3& ,
0239 const Vector3& ) const {
0240 return localToGlobalTransform(gctx).matrix().block<3, 3>(0, 0);
0241 }
0242
0243 BoundToFreeMatrix Surface::boundToFreeJacobian(const GeometryContext& gctx,
0244 const Vector3& position,
0245 const Vector3& direction) const {
0246 assert(isOnSurface(gctx, position, direction, BoundaryTolerance::Infinite()));
0247
0248
0249 const auto rframe = referenceFrame(gctx, position, direction);
0250
0251
0252 BoundToFreeMatrix jacToGlobal = BoundToFreeMatrix::Zero();
0253
0254 jacToGlobal.topLeftCorner<3, 2>() = rframe.topLeftCorner<3, 2>();
0255
0256 jacToGlobal(eFreeTime, eBoundTime) = 1;
0257
0258 jacToGlobal.block<3, 2>(eFreeDir0, eBoundPhi) =
0259 sphericalToFreeDirectionJacobian(direction);
0260 jacToGlobal(eFreeQOverP, eBoundQOverP) = 1;
0261 return jacToGlobal;
0262 }
0263
0264 FreeToBoundMatrix Surface::freeToBoundJacobian(const GeometryContext& gctx,
0265 const Vector3& position,
0266 const Vector3& direction) const {
0267 assert(isOnSurface(gctx, position, direction, BoundaryTolerance::Infinite()));
0268
0269
0270 RotationMatrix3 rframeT =
0271 referenceFrame(gctx, position, direction).transpose();
0272
0273
0274 FreeToBoundMatrix jacToLocal = FreeToBoundMatrix::Zero();
0275
0276 jacToLocal.block<2, 3>(eBoundLoc0, eFreePos0) = rframeT.block<2, 3>(0, 0);
0277
0278 jacToLocal(eBoundTime, eFreeTime) = 1;
0279
0280 jacToLocal.block<2, 3>(eBoundPhi, eFreeDir0) =
0281 freeToSphericalDirectionJacobian(direction);
0282 jacToLocal(eBoundQOverP, eFreeQOverP) = 1;
0283 return jacToLocal;
0284 }
0285
0286 FreeToPathMatrix Surface::freeToPathDerivative(const GeometryContext& gctx,
0287 const Vector3& position,
0288 const Vector3& direction) const {
0289 assert(isOnSurface(gctx, position, direction, BoundaryTolerance::Infinite()));
0290
0291
0292 const RotationMatrix3 rframe = referenceFrame(gctx, position, direction);
0293
0294 const Vector3 refZAxis = rframe.col(2);
0295
0296 const double dz = refZAxis.dot(direction);
0297
0298 FreeToPathMatrix freeToPath = FreeToPathMatrix::Zero();
0299 freeToPath.segment<3>(eFreePos0) = -1.0 * refZAxis.transpose() / dz;
0300 return freeToPath;
0301 }
0302
0303 const SurfacePlacementBase* Surface::surfacePlacement() const {
0304 return m_placement;
0305 }
0306
0307 double Surface::thickness() const {
0308 return m_thickness;
0309 }
0310
0311 void Surface::assignThickness(double thick) {
0312 assert(thick >= 0.);
0313 m_thickness = thick;
0314 }
0315
0316 const MaterialSlab& Surface::materialSlab(const Vector2& lp) const {
0317 if (m_surfaceMaterial == nullptr) {
0318 static const MaterialSlab emptyMaterialSlab;
0319 return emptyMaterialSlab;
0320 }
0321 const Vector2 materialLocal = transformSurfaceLocalToMaterialLocal(lp);
0322 return m_surfaceMaterial->materialSlab(materialLocal);
0323 }
0324
0325 MaterialSlab Surface::materialSlab(const Vector2& lp, Direction pDir,
0326 MaterialUpdateMode mode) const {
0327 if (m_surfaceMaterial == nullptr) {
0328 return MaterialSlab();
0329 }
0330 const Vector2 materialLocal = transformSurfaceLocalToMaterialLocal(lp);
0331 return m_surfaceMaterial->materialSlab(materialLocal, pDir, mode);
0332 }
0333
0334 void Surface::assignSurfaceMaterial(
0335 std::shared_ptr<const ISurfaceMaterial> material) {
0336 if (material != nullptr) {
0337 const std::array<AxisDirection, 2> localSurfaceAxes = localAxes();
0338 const std::vector<AxisDirection>& localMaterialAxes =
0339 material->localAxisDirections();
0340
0341 if (!std::ranges::includes(
0342 std::set(localSurfaceAxes.begin(), localSurfaceAxes.end()),
0343 std::set(localMaterialAxes.begin(), localMaterialAxes.end()))) {
0344 std::string errorMsg =
0345 "Surface::assignSurfaceMaterial: material axis directions " +
0346 axesDirectionName(localMaterialAxes) +
0347 " are not supported by this surface. Supported axes are: " +
0348 axesDirectionName(std::vector<AxisDirection>{localSurfaceAxes.begin(),
0349 localSurfaceAxes.end()});
0350 throw std::invalid_argument(errorMsg);
0351 }
0352
0353 m_swapMaterialAxes = !localMaterialAxes.empty() &&
0354 localMaterialAxes[0] != localSurfaceAxes[0];
0355 }
0356
0357 m_surfaceMaterial = std::move(material);
0358 }
0359
0360 Vector2 Surface::transformSurfaceLocalToMaterialLocal(
0361 const Vector2& surfaceLocal) const {
0362 Vector2 materialLocal = surfaceLocal;
0363 if (m_swapMaterialAxes) {
0364 std::swap(materialLocal[0], materialLocal[1]);
0365 }
0366 return materialLocal;
0367 }
0368
0369 const Layer* Surface::associatedLayer() const {
0370 return m_associatedLayer;
0371 }
0372
0373 const ISurfaceMaterial* Surface::surfaceMaterial() const {
0374 return m_surfaceMaterial.get();
0375 }
0376
0377 const std::shared_ptr<const ISurfaceMaterial>&
0378 Surface::surfaceMaterialSharedPtr() const {
0379 return m_surfaceMaterial;
0380 }
0381
0382 void Surface::assignSurfacePlacement(const SurfacePlacementBase& placement) {
0383 m_placement = &placement;
0384
0385
0386 m_transform.reset();
0387
0388 m_isSensitive = false;
0389 }
0390
0391 void Surface::associateLayer(const Layer& lay) {
0392 m_associatedLayer = (&lay);
0393 }
0394
0395 void Surface::visualize(IVisualization3D& helper, const GeometryContext& gctx,
0396 const ViewConfig& viewConfig) const {
0397 Polyhedron polyhedron =
0398 polyhedronRepresentation(gctx, viewConfig.quarterSegments);
0399 polyhedron.visualize(helper, viewConfig);
0400 }
0401
0402 void Surface::assignIsSensitive(bool isSensitive) {
0403 if (m_placement != nullptr) {
0404 throw std::logic_error(
0405 "Cannot assign sensitivity to a surface associated to a detector "
0406 "element.");
0407 }
0408 m_isSensitive = isSensitive;
0409 }
0410
0411 bool Surface::isSensitive() const {
0412 if (m_placement != nullptr) {
0413 return m_placement->isSensitive();
0414 }
0415 return m_isSensitive;
0416 }
0417
0418 bool Surface::isAlignable() const {
0419 return m_placement != nullptr;
0420 }
0421
0422 bool Surface::hasMaterial() const {
0423 return m_surfaceMaterial != nullptr;
0424 }
0425
0426 }